salvador is a walking glitch so to be accurate it should be called gunzerking glitch
gearbox patched weapon merging, which is when you trick the game into thinking you're holding two weapons at once. Vladof launchers have the special effect that they use reduced ammo per shot.
This effect is actually implemented in the following way: your first shot consumes the normal amount of ammo, the next shot doesn't consume ammo, then the next two shots consume ammo and repeat such that every third shot from then on consumes no ammo.
So if the first shot consumes +1 ammo
the next shot consumes +1 -1 ammo = 0 ammo
if you merge a vladof launcher into say, a single barrel jakobs shotgun, the negative 1 ammo effect carries over and you have a gun that consumes no ammo with virtually infinite fire rate.
This was patched.
Gunzerking essentially does this automatically: your left hand special effect carries over to the right hand weapon. Blame the game engine for this. That's why it can't be fixed, they would have to replace the engine itself. This works with ladyfists, giving you +800 crit on the right hand weapon.. re: salvador is a walking glitch
To execute the glitch on salvador:
+equip a vladof launcher and a pistol with minimum 12 mag size
+reduce the mag size to 1 by shooting
(+equip bee and auspicious raider/monk class mod)
+switch to any of the 2 remaining weapons to prevent auto-reloading
+switch to the vladof-pistol combo
+fire the vladof once
+fire the pistol and immediately the vladof
you get stuck on the moneyshot infinitely because you no longer consume ammo
this is what i do to kill hyperius in 3 seconds
This post was edited by its author on .