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File: 1583513859637.jpg (143.33 KB, 1280x720, maxresdefault (5).jpg)

Doom Mk17(phone)!!Trixie (ID: 3f1ca2)Country code: us, country type: geoip, valid:   364281[Last 50 Posts]

There has been a lot of doom talk lately, and threads with 1600 posts are hard to keep tabs on, so, heres a thread to consolidate all that.

Was thinking we can post speed runs and Max runs too, and maybe get a little freindly competition going. Or post wads or whatever too.

Doom is a game we can literally all play because if your talking here, you have a device it runs on, so, crack open a boomer juice and hop in!

Mk17(phone)!!Trixie (ID: 3f1ca2)Country code: us, country type: geoip, valid: 1  364282

File: 1583514187469.png (289.14 KB, 521x498, 15846545454.PNG)

I recently started a UVmax run of doom on my phone, using freedoom and a commercial wad I've had forever.

Its freaking hard. The touchscreen is actually not horrendous for controls, they did a good job, but its still a touch screen, which means a lot of misses on enemies, and a lot of hits from enemies because strafing is not easy.

Still fun though, a unique challenge for sure. Finished E1 and now on E2M6.

Mk17(phone)!!Trixie (ID: 3f1ca2)Country code: us, country type: geoip, valid: 1  364283

Also new ahoy video, whixh is sorta related
Explosive Barrels.

Chewy (ID: 70868f)Country code: ponychan.png, country type: customflag, valid: 1  364286

>tfw always end up getting stuck/lost in the later levels of Doom/Doom e
>tfw Doom 3 is the only Doom game I fully beat

Chewy (ID: 70868f)Country code: ponychan.png, country type: customflag, valid: 1  364287

>>364286
>Doom e
*Doom 2

-Z- (ID: b3cd3f)Country code: mlpchan.png, country type: customflag, valid: 1  364290

File: 1583518634145.png (35.74 KB, 317x261, 598.png)

Three mods that are always needed when playing Doom

Ketchup
Brutal
Too Many Shotguns
Russian Overkill

I got my mods mixed up
This post was edited by its author on .

Mk17(phone)!!Trixie (ID: 1b0cbe)Country code: us, country type: geoip, valid: 1  364320

File: 1583531322902.png (193.77 KB, 472x533, Screenshot_20191022-231221.png)

>>364286
Yeah, the level design is pretty mazey in older FPS games, simply because well, its intended to be haha. Solving the maze was part of the game.

There is a map though.

>>364290
Why'd you cross out too many shotguns? Haha.
The shell you hold and just hit with a hammer is my favorite.

I would also recommend ewpack.wad

Anonymous (ID: 82d1bf)Country code: tux.png, country type: customflag, valid: 1  364323

With Doom64 finally getting an official re-release, it's time for everyone to laugh at people who paid for it again while firing up Absolution or Brutal 64.

Anyway, Plutonia 2 and Hell on Earth Starter Pack are best fanwads.

I'm hoping they finally get around to fixing the swarm/electro pod and auto turret items in PB v3. I really miss them. Also, while the Quake Nailgun is cool, I really miss the Heavy Machine Gun from v2.03. It was so satisfying to hear the FMJ rounds smash those cowardly riot shield troopers.

Anonymous (ID: 82d1bf)Country code: tux.png, country type: customflag, valid: 1  364324

>>364290
And UDV.

Neppy!DESU/dTf9A (ID: 6a4841)Country code: us, country type: geoip, valid: 1  364330

File: 1583536071153.webm (4.85 MB, 320x240, 2020.webm)

I like the design of the Archvile maze in Plutonia 2.

Neppy!DESU/dTf9A (ID: 6a4841)Country code: us, country type: geoip, valid: 1  364331

File: 1583536316389.webm (4.87 MB, 320x240, 2020-03-06.webm)

Plutonia MIDI pack is also a must have.

Mk17(phone)!!Trixie (ID: c19396)Country code: us, country type: geoip, valid: 1  364333

File: 1583536498328.png (1.03 MB, 1303x1298, 1532997178135.png)

>>364330
Its not as scary as it sounds.

>>364323
I still need to play HoE starter pack.

(ID: a71163)Country code: lunachan.png, country type: customflag, valid: 1  364334

I'm probably going to start a coop match of Reelism, a really fun Doom mod with randomly chosen enemies, weapons, and gameplay changes that changes every 90 seconds. Does anyone else want to join? It's a lot of fun.

(ID: 3dbcbd)Country code: amsterdam.png, country type: customflag, valid: 1  364337

File: 1583537018073.png (635.15 KB, 1295x1088, scene03853.png)

>>364333
You ever get your PC working to the point where you can play the 2016 DOOM?

Mk17(phone)!!Trixie (ID: c19396)Country code: us, country type: geoip, valid: 1  364338

File: 1583537212266.png (474.12 KB, 999x885, Screenshot_2018-08-06-19-08-15…)

>>364337
Nope.
Still no HDD with windows, and it crashes when i try to play it on linux after the spash screen.
Pretty sure its because im using lubuntu instead of a non-lite OS, and save your comments about linux.

Neppy!DESU/dTf9A (ID: 6a4841)Country code: us, country type: geoip, valid: 1  364339

File: 1583537579462.jpg (67.39 KB, 500x486, mtr_1528926917553.jpg)

>>364338
I have a few HDDs laying around if you need one.

Mk17(phone)!!Trixie (ID: c19396)Country code: us, country type: geoip, valid: 1  364340

File: 1583539825960.png (254 KB, 503x591, Screenshot_20191022-232401.png)

>>364339
Really its a copy of windows i need.

I have a laptop that runs 7 but it wouldnt be able to run doom 2016.
This post was edited by its author on .

Neppy!DESU/dTf9A (ID: 6a4841)Country code: us, country type: geoip, valid: 1  364343

File: 1583541039519.jpg (33.61 KB, 500x375, makoto.jpg)

>>364340
Shouldn't be too difficult to "acquire" an up to date copy of 7. Probably fairly east for 10 as well, but I've never tried it before.

Mk17(phone)!!Trixie (ID: c19396)Country code: us, country type: geoip, valid: 1  364345

File: 1583541179777.png (351.43 KB, 600x625, Screenshot_20191022-234751.png)

>>364343
Well, i do have a copy of 7, but its installed on a computer at a place i use to work.

Neppy!DESU/dTf9A (ID: 6a4841)Country code: us, country type: geoip, valid: 1  364346

File: 1583541465093.jpg (85.31 KB, 850x614, mtr_1522806168526.jpg)

>>364345
I mean like, a torrent and crack, or some such. Shouldn't matter too much if it's gonna be on a machine that you really only use for games and internet.

Mk17(phone)!!Trixie (ID: c19396)Country code: us, country type: geoip, valid: 1  364347

File: 1583541908857.png (217.34 KB, 461x564, Screenshot_20191022-225849.png)

>>364346
Yeah i know, but i wouldnt download a car.
i would totally download a car

To expand further, i have a 500gb hdd that has windows on it, but, it wont run because i paired it with new hardware. If i choose "start windows normally" it just bluescreens, and startup repair is well, useless.

Tinkering with it now.

Mk17(phone)!!Trixie (ID: c19396)Country code: us, country type: geoip, valid: 1  364355

File: 1583544805533.png (243.52 KB, 530x510, jh8.PNG)

Fuck it!
Imma get Ubuntu 18.04LTS install it on that HDD download doom 2016 and end this 2 year nightmare once and for all.
This post was edited by its author on .

(ID: 9ed650)Country code: amsterdam.png, country type: customflag, valid: 1  364358

File: 1583549801986.jpg (66.78 KB, 634x700, 3ca0d5fcf25e2ff88dcd884eff0817…)

>>364355
Good. Now you can play the level I built.

I want to see how much it kicks your ass. I playtested at the level of difficulty I enjoy. For reference, I play Score Attack on Ultra Nightmare. (It's not Ultra Nightmare levels of difficult, but you can't just casually stroll through it.)

One of the key features is that enemies don't drop health and ammo. You have to play it classic DOOM style where you have to find health and ammo pickups. They DO respawn after a set amount of time though.

There are also a few things you can miss if you don't look around that will help you out, plus there are about 7 bonus secrets that don't actually do anything but are just there to see if you can find them all.
This post was edited by its author on .

Anonymous (ID: 8da1df)Country code: cia.png, country type: customflag, valid: 1  364360

File: 1583550013316.jpg (511.65 KB, 3543x3507, squeeze me til i pop.jpg)

I have never played Doom. I like watching it tho. Specially when Joel from Vinesauce plays wads.

Mk17(phone)!!Trixie (ID: c19396)Country code: us, country type: geoip, valid: 1  364363

File: 1583550533957.png (120.82 KB, 305x278, drt67.PNG)

Just finished E2 UVmax on muh phone... Christ.
First time in decades i had legit fear going up against the cyberdemon.
i kinda liked it

Now time for inferno.

>>364358
Dont get your hopes up too much just yet, this might fail haha.
Giving it a 55% chance.

>>364360
You should play it!
Not like it takes a lot.
I've never seen the vinesause wad vids, but they are always recommended on my youtube haha.

You should check out mr icarus or dechino if you want more wad play vids.

(ID: 9ed650)Country code: amsterdam.png, country type: customflag, valid: 1  364364

File: 1583550731907.gif (2.33 MB, 480x270, tenor (3).gif)

>>364363
You're like the only other person on the entire site that doesn't have a toaster for a PC from what I have put together.

Mk17(phone)!!Trixie (ID: c19396)Country code: us, country type: geoip, valid: 1  364367

File: 1583552216271.png (323.24 KB, 761x550, Screenshot_20191022-233506.png)

>>364364
Boats neppy and/or Zeke might have better specs on their PC than i do.
Its a good system, i build it spacifcly to play doom 2016 on full blast ironically haha.

I've just been deficient in an OS and honestly, i kind of lost interest in PCs aside from doing like, work, and playing game from the 90s.

My lifes been scattered for 2 years.

Ika's name (ID: 63226d)Country code: mx, country type: geoip, valid: 1  364368

File: 1583552287791.png (45.05 KB, 212x250, Screenshot_53.png)

>>364364
My computer can run diablo 2.

(ID: 9ed650)Country code: amsterdam.png, country type: customflag, valid: 1  364370

File: 1583553100585.jpg (358.05 KB, 1157x1080, Screenshot_20191029-175042.jpg)

>>364367
I don't think any of them play DOOM 2016.

Neppy!DESU/dTf9A (ID: 6a4841)Country code: us, country type: geoip, valid: 1  364372

File: 1583553496846.jpg (6.74 KB, 225x225, 1532115704570.jpeg)

>>364367
Still pretty decent, but older. i5 6600k and GTX 1070, with 16GB of RAM (I have another 16GB kit that I could throw in here, but it's intended for a side build I have)
I'm intending on upgrading later this year.

>>364370
I played your map, it's just not a game I play regularly.
This post was edited by its author on .

Neppy!DESU/dTf9A (ID: 6a4841)Country code: us, country type: geoip, valid: 1  364373

File: 1583553563716.jpg (32.79 KB, 285x297, 1543863714671.jpg)

Really, Halo MCC has been my most played game in a long time.

vynn (ID: c4407e)Country code: us, country type: geoip, valid: 1  364375

File: 1583555176968.jpg (29.52 KB, 526x494, DnA29bLUwAA2dM0.jpg)

I've never played a single Doom game.

Kinda interested in giving the newer one a shot eventually though.

Neppy!DESU/dTf9A (ID: 6a4841)Country code: us, country type: geoip, valid: 1  364376

File: 1583555499292.jpg (234.3 KB, 575x720, Tomoe.Hotaru.full.500890.jpg)

Mk17(phone)!!Trixie (ID: c19396)Country code: us, country type: geoip, valid: 1  364377

File: 1583555686369.png (193.77 KB, 472x533, Screenshot_20191022-231221.png)

Well, i installed the OS, got steam and im downloading doom.
Its 59GB and im downloading at 1mb/s so... Should be about 59000 seconds.

>>364370
Beats me, might still be able to though.

>>364372
Im on a AMD fx8350 / GTX760 / 16GB ram.
Yew've a better GPU.

>>364375
You should play the old ones too, they held up surprisingly well. Still amazing fun imo.

Anonymous (ID: 3d3ef6)Country code: tux.png, country type: customflag, valid: 1  364379

>>364330
Especially with Project Brutality, where the Archviles are the Fleshwizard-type.

Ika's name (ID: 63226d)Country code: mx, country type: geoip, valid: 1  364380

File: 1583557857578.png (19.61 KB, 142x188, Screenshot_2.png)

>>364375
I played a demo of Doom 95, I'd recommend it.

Mk17(phone)!!Trixie (ID: c19396)Country code: us, country type: geoip, valid: 1  364386

File: 1583558986976.png (328.93 KB, 811x650, 7894533255.PNG)

>>364376
Why crispy tho?

Neppy!DESU/dTf9A (ID: 6a4841)Country code: us, country type: geoip, valid: 1  364394

File: 1583559564354.gif (1.88 MB, 350x240, tumblr_inline_nqsjxiheEx1rbem7…)

>>364377
Stronger CPU too. Remember, until Ryzen, AMD's CPU's really couldn't compete against Intel clock for clock, hell, couldn't even compete when they had more cores.

>>364386
It's what I like for Classic Doom and it's compatibles WADs, I use GZDoom strictly for advanced stufff.

Mk17(phone)!!Trixie (ID: c19396)Country code: us, country type: geoip, valid: 1  364399

File: 1583559918476.png (228.75 KB, 457x414, 1552620487742.png)

>>364394
>Stronger CPU too.
Meh.
I have an i5 in my laptop. Its okay.

>>364394
Thats fair. Its chocolate with higher resolutions pretty much, right?
I know its a fork of chocolate, haven't played with it though.

I normally intro people on GZ simply because the lack of mouse look is annoying to people, so with GZ it feels a little more modern, or like, less restrained i suppose.

Neppy!DESU/dTf9A (ID: 6a4841)Country code: us, country type: geoip, valid: 1  364403

File: 1583560053254.jpg (102.14 KB, 1200x1138, tumblr_os32lwPsSF1qzdctco1_128…)

>>364399
Especially in terms of Gaming, those AMD CPUs that released before Ryzen really weren't doing so well.

Higher resolution and the limits removed.
Chocolate/Crispy does have mouse support, but only horizontal, exactly like the original EXE. It's not like Doom needs vertical mouse support.

Anonymous (ID: 82d1bf)Country code: tux.png, country type: customflag, valid: 1  364415

Neppy!DESU/dTf9A (ID: 6a4841)Country code: us, country type: geoip, valid: 1  364417

File: 1583560961153.gif (1.55 MB, 498x389, Minako bubbles.gif)

>>364415
It's alright, but with a good MIDI soundfont, I much prefer the original soundtrack.

Mk17(phone)!!Trixie (ID: c19396)Country code: us, country type: geoip, valid: 1  364418

File: 1583561018107.gif (107.08 KB, 640x449, 1552538653921.gif)

>>364403
Yeah, i meant like 2 axis free look.
No, it doesnt need it, but if you've never played it before, its kind of frustrating not to have it.

Personally, i haven't played doom without Y axis look in a long time. Once in a while, but the majority of my playing i use free look.
Game is suited so well for it, so unless for purist reasons, i dont see why you wouldnt have it.

(ID: 9ed650)Country code: amsterdam.png, country type: customflag, valid: 1  364475

File: 1583568550048.png (675.83 KB, 952x936, scene18277.png)

>>364418
You get DOOM to work?

Anonymous (ID: a8cb9b)Country code: us, country type: geoip, valid: 1  364487

File: 1583577030615.gif (269.33 KB, 500x640, Blinking eyepatch.gif)

Wait what are you guys playing it on to meet up?

Urda (ID: b89237)Country code: us, country type: geoip, valid: 1  364488

File: 1583577495234.jpg (1.82 MB, 2448x3264, 91B89956-1D3F-41AA-A03F-BD4B38…)

>>364281
I played both first episodes of Doom recently,they were decent.

Doom 2 was fun but I didn’t finish it.I hated the early level layout and it is too difficult.

“...for the ills of the world are vast.”
To Kill the Minotaur Comic
This post was edited by its author on .

Mk17(phone)!!Trixie (ID: c19396)Country code: us, country type: geoip, valid: 1  364491

File: 1583586435659.png (757.34 KB, 1658x1080, Screenshot_20191101-120417_1.p…)

>>364475
Is there a platform or shared chat space you havent asked me that on? Haha.
See >>364377
>Its 59GB and im downloading at 1mb/s so... Should be about 59000 seconds.
16 hours haha.

Im scared of it not working now. Like your going to track me down and put me in the hospital.
This post was edited by its author on .

Mk17(phone)!!Trixie (ID: c19396)Country code: us, country type: geoip, valid: 1  364493

File: 1583592854414.png (206.53 KB, 543x517, 1572199410901.png)

>>364487
What do you mean?

>>364488
Im honestly not a huge fan od doom 2s level design ether. Some are amazing but others are just super annoying.

Scorch (ID: c6ff0f)Country code: tux.png, country type: customflag, valid: 1  364495

File: 1583596804205.png (339.3 KB, 640x480, wewlad.png)

I just tried out Freedoom for Android on my Chromebook. It works pretty well so far.

Mk17(phone)!!Trixie (ID: 584b79)Country code: us, country type: geoip, valid: 1  364498

File: 1583597400488.png (216.58 KB, 418x407, 34521.PNG)

>>364495
Thats what I've been using.
Works smooth, can play pretty much any wad.
Prob a lot better with the mouse and keyboard on the laptop though.

Scorch (ID: c6ff0f)Country code: tux.png, country type: customflag, valid: 1  364499

>>364498
Meanwhile, the original Doom 64 relied on, well, an N64 controller, but since its port to the Switch, Doom 64 can now be played on a proper joypad such as the Switch Pro controller.

Anonymous (ID: a8cb9b)Country code: us, country type: geoip, valid: 1  364500

>>364493
Are you playing Doom online together?

Mk17(phone)!!Trixie (ID: 584b79)Country code: us, country type: geoip, valid: 1  364506

File: 1583602202870.png (243.73 KB, 900x1253, the_great_and_powerful_trixie_…)

>>364499
Oh cool, i didnt know they released it on switch thats pretty cool.
I had it on n64 and i like playing mods for doom that recreate it in the original idtech 1 engine.
Starshine was right when she said mouse and keyboard is better.

>>364500
Zeke wanted to get a co-op game going, but idk if anyone took up the offer.

(ID: f42436)Country code: amsterdam.png, country type: customflag, valid: 1  364526

File: 1583608805980.png (1011.1 KB, 1535x1088, scene22459.png)

>>364491
Nah. I was just really bored at work when I asked.

Mythix (element of psychological warfare)!wG1CV58ydQ (ID: 34412a)Country code: us, country type: geoip, valid: 1  364550

File: 1583614419439.jpg (141.46 KB, 600x800, 4C275CBE-3119-4BD7-A17A-8CE613…)

What’s the weirdest doom mod you have played?

(ID: a71163)Country code: lunachan.png, country type: customflag, valid: 1  364566

File: 1583616678298.png (23.92 KB, 665x652, doom.png)

>>364506
>Zeke wanted to get a co-op game going, but idk if anyone took up the offer.
No one seemed interested >>364334

>>364550
The Sky May Be

Anonymous (ID: a8cb9b)Country code: us, country type: geoip, valid: 1  364594

>>364566
Gzdoom. Isn't that like that one thing Zandronum?

(ID: a71163)Country code: lunachan.png, country type: customflag, valid: 1  364618

>>364594
I'm not very familiar with Zandronum. GZDoom is a fork of ZDoom with full OpenGL hardware acceleration.

Anonymous (ID: 3d3ef6)Country code: tux.png, country type: customflag, valid: 1  364647

>>364618
With vulkan supplanting opengl, I wonder if another fork is coming or if it'll just be integrated into the mainline.

https://www.reddit.com/r/Doom/comments/bakjak/gzdoom_400_released_includes_beta_vulkan_support/

(ID: a71163)Country code: lunachan.png, country type: customflag, valid: 1  364648

File: 1583627835313.jpg (28.65 KB, 480x360, typing2.jpg)

>>364647
Huh, I didn't know Vulkan is separate from OpenGL

Mk17(phone)!!Trixie (ID: 584b79)Country code: us, country type: geoip, valid: 1  364650

File: 1583629347928.png (717.14 KB, 969x945, Screenshot_2018-08-06-19-02-44…)

>>364648
Im just finding this out myself as i do more research about running doom 2016 on linux.
It may explain why i could only get to the splash screen before, as many folks seem to be having better luck with vulkan vs openGL.
I never tried installing vulkan. Ill give it a go this time if i run into the same problem.
This post was edited by its author on .

Mk17(phone)!!Trixie (ID: 584b79)Country code: us, country type: geoip, valid: 1  364678

File: 1583644774307.png (367.93 KB, 1032x650, 1572135805708.png)

>>364475
Success.
I still have a bug or 2 to work out in the am but i got it running and i played a snappy mappy to make sure that feature works.
Had a crash halfway through the level, but it was a steam connection issue.
Had a freeze in single player but i think i know why.

So... Farther than we've ever been, and thats something i guess.

Side note: fuck uefi secure boot.

!f8GameFAuQ (ID: 97fa81)Country code: ponychan.png, country type: customflag, valid: 1  364740

File: 1583696697219.png (152.89 KB, 1280x768, 6fza41804ph41.png)

The original vanilla Doom engine got a hardcoded framerate cap at 35 frames per second.

Starshine!Laura/wmXM (ID: 794b4e)Country code: lunachan.png, country type: customflag, valid: 1  364745

File: 1583700453112.jpg (167.02 KB, 1920x1080, EGt1c3FWsAY1yDc.jpeg)

Thoughts on SIGIL?

I'm on E5M6 now. I'm liking it overall but I've got mixed feelings about some of the level designs.
This post was edited by its author on .

Anonymous (ID: 3d3ef6)Country code: tux.png, country type: customflag, valid: 1  364747

>>364745
I liked NERVE.wad better.

Very elegant maps!

Starshine!Laura/wmXM (ID: 794b4e)Country code: lunachan.png, country type: customflag, valid: 1  364749

File: 1583703774923.png (307.77 KB, 507x476, EKAryDoXkAEz5lB.png)

>>364747
Gotta play through that to cap off my Doom II replay.

Mk17(phone)!!Trixie (ID: 331729)Country code: us, country type: geoip, valid: 1  364752

File: 1583704277977.png (118.86 KB, 307x316, 88897454.PNG)

Got doom2016 running without flaw. Finally.
Switching to vulkan API worked wonders.

E3M7 on the phone, and ive given up on UVmax, just wanna actually beat it.
>>364740
Thats true.

>>364745
I liked it. I viewed it more of a cool little doom thing more or less. Like, its just cool that Romero made some new maps.

There were some spots i was pretty "meh" about, but, no more than doom or II tbh. It was just cool it happened.

I need to play it again, havent since it came out.

Anonymous (ID: 8c8bf7)Country code: us, country type: geoip, valid: 1  364759

File: 1583706308171.png (361.74 KB, 721x722, 1583646747485.png)

rip and tear with me anon!

Starshine!Laura/wmXM (ID: 794b4e)Country code: lunachan.png, country type: customflag, valid: 1  364760

File: 1583706422580.jpg (171.99 KB, 1920x1080, EK-TVpdWwAE4S4T.jpeg)

>>364752
The lighting on some of these maps is one of my main complaints. That and a tendency to be stuck in tiny spaces with like 3 cacodemons and 4 pinkys without any real space to dodge.

It's neat overall though. I dig the music and aesthetics. And yeah, it is pretty damn cool that Romero released a "5th episode" in 2019.

Mk17(phone)!!Trixie (ID: 331729)Country code: us, country type: geoip, valid: 1  364763

File: 1583708500788.png (193.77 KB, 472x533, Screenshot_20191022-231221.png)

>>364760
I was going to say something about cramped spaces but my hands are cold and i didnt want to type all that out haha.
You're right about that though, the spots i was "meh" about were exactly those where you have a bunch of projectile monsters blocking your advance, and no room to strafe.
The lighting i was actually okay with. Its an atmospheric thing, and yeah, dark spaces always suck in games, but they are supposed to. Can always up the gamma.

I was watching a game design video today that was comparing doom to bullet hells haha.
This post was edited by its author on .

(ID: f2ddb7)Country code: amsterdam.png, country type: customflag, valid: 1  364768

File: 1583711758541.png (1.01 MB, 1464x1088, scene03997.png)

>>364752
Level code is 2Z2YVPUF.

Or look for creator KittyKatBlack. The level is called Compound Fracture.

DOOM RAP by JT Music - "Fight Like Hell"
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(ID: f2ddb7)Country code: amsterdam.png, country type: customflag, valid: 1  364779

File: 1583717949300.png (635.15 KB, 1295x1088, scene03853.png)

>>364763
>I was watching a game design video today that was comparing doom to bullet hells haha.

Also, this doesn't make much sense. Core design of bullet hell games is to dodge projectiles. A majority of the attacks in the original DOOM are hitscan.

Mk17(phone)!!Trixie (ID: 331729)Country code: us, country type: geoip, valid: 1  364782

File: 1583719379083.png (194.27 KB, 323x430, 453135.PNG)

>>364768
Sounds like i have a plan for tomorrow night then.
>>364779
>A majority of the attacks in the original DOOM are hitscan.


Hitscan:
Former human
Former human sgt
Chaingunner
Archvile (technically but still dodgable)
Spider mastermind

Projectile:
Imp
Hell knight
Mancubus
Arachnotron
Spooky boi
Baron of hell
Cacodemon
Cyberdemon

Melee:
Pinkie
Spector
Lost soul

Other:
Pain elemental

Seems not even a third are.
I dont think the comparison was meant to be 1:1 i think they just meant the pacing and the enemies that are defined, identifiable, and play off each other for quick thinking target prioritizing.
This post was edited by its author on .

(ID: a71163)Country code: lunachan.png, country type: customflag, valid: 1  364784

File: 1583720345425.png (412.79 KB, 802x631, Screenshot_2020-03-08_19-18-13…)

>>364779
>>364763
>>364782
There's always TouhouDoom

Mk17(phone)!!Trixie (ID: 331729)Country code: us, country type: geoip, valid: 1  364785

File: 1583720481708.jpg (15.43 KB, 335x371, th (1).jpeg)

>>364784
I was just about to post that.

Mk17(phone)!!Trixie (ID: 331729)Country code: us, country type: geoip, valid: 1  364787

(ID: a71163)Country code: lunachan.png, country type: customflag, valid: 1  364792

>>364787
Oh damn, I forgot about that one. Unfortunately it doesn't seem to run in gzdoom

vynn (ID: 63c36b)Country code: us, country type: geoip, valid: 1  364860

File: 1583772485940.jpg (153.99 KB, 2018x1908, ERT2PIeU8AEyQMY.jpeg)

>>364376
>>364377
Suppose I could try sometime, but a lot of the older shooters I really couldn't get into last time I tried. I know I tried Duke Nukem and Star Wars Dark Forces and didn't really enjoy them at all. Is there a case that if I didn't like playing those two that I would still like Doom?

Mk17(phone)!!Trixie (ID: f567b5)Country code: us, country type: geoip, valid: 1  364905

File: 1583786203163.png (348.51 KB, 649x662, 1532972894354.png)

>>364860
I guess i would say yes, but im bias.
Those games had gimmicks, like cheesy one liners and wookies, but dooms only gimmick was being a FPS in the first place.
So in that way, its simpler, and can be viewed almost as just an action arcade game.
I like duke3d and that starwars game so im not ragging on them to be clear, but they are a little more... Cluttered, than doom.

One thing i would suggest is playing it with a source port like GZDoom and binding WASD and enabling mouse look. I find a lot of people who didnt like Doom was because, like a dog, they couldn't look up. The higher resolutions and freelook that the source port allows for helps bridge the gap.

(ID: a71163)Country code: lunachan.png, country type: customflag, valid: 1  364928

>>364905
Even ignoring the gimmicks and such, Duke Nukem 3D was still a great game. The gameplay was fun and it had pretty good map design.

Mk17(phone)!!Trixie (ID: f567b5)Country code: us, country type: geoip, valid: 1  364931

File: 1583788899547.png (316.55 KB, 591x568, 1572177308946.png)

>>364928
See >>364905
>I like duke3d and that starwars game so im not ragging on them to be clear

Thats why i specifically said that, so people wouldnt feel the nedd to defend those games to me haha.

Im just saying, i can see why someone who didnt grow up with old school shooters would find it a hard game to get into.

(ID: a71163)Country code: lunachan.png, country type: customflag, valid: 1  364946

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>>364931
Oh sorry, I misread part of it and now I look like a dummy.
On a semi kinda sorta a little bit related, I didn't play Doom until I was older, but I've lost track of the number of times I typed
cd duke3d
duke3d

into the DOS prompt on our old computer. Good times. I also have a CD that has 1500 community made DN3D maps, some designed for single player mode (or coop) and some designed specifically for deathmatches.

Mk17(phone)!!Trixie (ID: f567b5)Country code: us, country type: geoip, valid: 1  364949

File: 1583790990500.png (323.24 KB, 761x550, Screenshot_20191022-233506.png)

>>364946
I think doom is an easier one to get into for folks who dont have nostalgia, simply because its so simple. It could be an indi game today and people would praise it for being well balenced with tight controls and a simple but well polished design.

I played a lot of duke nukem untill quake came out. I still go back to it once in a while, but its not the kind of game i need to have backup upon backup of.
I appreciate the build engine now for its technology at the time, was really advanced for 2.5D and did a lot of stuff that doom didnt, but, it just didnt age as well because its kind of a bridge between 2 and 3D, thus, its more noticeable that its not 3D compared to doom.
Same with blood and shadow warrior. Both games i love, but i can see how someone who is use to modern FPS would be off put by it.

(ID: a71163)Country code: lunachan.png, country type: customflag, valid: 1  364957

File: 1583791650708.jpg (96.74 KB, 2048x2048, FB_IMG_1546277409274.jpg)

>>364949
>I think doom is an easier one to get into for folks who dont have nostalgia, simply because its so simple. It could be an indi game today and people would praise it for being well balenced with tight controls and a simple but well polished design.
Yeah, I guess that would make sense. It's new and advanced enough to not feel clunky like the Wolfenstein 3D engine but still a pure FPS game.
>I played a lot of duke nukem untill quake came out. I still go back to it once in a while, but its not the kind of game i need to have backup upon backup of.
>I appreciate the build engine now for its technology at the time, was really advanced for 2.5D and did a lot of stuff that doom didnt, but, it just didnt age as well because its kind of a bridge between 2 and 3D, thus, its more noticeable that its not 3D compared to doom.
I didn't really play Quake 1 as much as Duke3D until I was older. I played the shit out of Quake 2 and especially Quake 3 but not Quake 1 that much. As far as whether or not the BUILD engine aged that well, If I'm going to be completely honest, I feel like I can't really give an objective or unbiased opinion here since I've poured hours and hours into it. In fact Duke Nukem 3D is what inspired me to get into programming in the first place. It's why I've wanted to be a programmer since I was in 1st or 2nd grade.

Mk17(phone)!!Trixie (ID: f567b5)Country code: us, country type: geoip, valid: 1  364960

File: 1583791988209.png (455.45 KB, 811x824, Screenshot_2018-08-05-23-21-51…)

>>364957
And im bias toward doom for the same reasons, except im not a programmer.

As i see it, objectively, doom has proven it longevity and popularity in the massive community and support it still has. I know duke 3D still has dedicated fans and modders, but its nowhere near what dooms community it.

Thats why i say, its an easier 90s shooter to pick up if its your first. Then explore the rest.

(ID: 6e5f62)Country code: us, country type: geoip, valid: 1  365037

File: 1583800047165.png (474.67 KB, 1059x712, scene03475.png)

>>364960
Didja get a chance to play yet?

Mk17(phone)!!Trixie (ID: f567b5)Country code: us, country type: geoip, valid: 1  365055

File: 1583804158903.png (202.45 KB, 407x415, 12dfgdf.PNG)

>>365037
Did you remove the ability to glory kill?

(ID: 6f4cb5)Country code: amsterdam.png, country type: customflag, valid: 1  365076

File: 1583805329707.png (1.16 MB, 1920x1088, scene21043.png)

>>365055
Absolutely not. In fact it's required to get past a specific part. Glory kills just don't grant health or ammo.

Trust me, I've playtested the level extensively and glorykills are a huge part of how it's designed to be played, primarily because of the small window of invincibility it gives you. You want to time your glorykills to help dodge attacks, especially if you're being swarmed.

It's very much meant to be played in the style of classic DOOM. Frantic dancing around corridors and mini-arenas trying to avoid damage. Double jumping, ledge grabbing and glory kills are all included though. You just have to find weapons and ammo as pickups in the level. Enemies do not drop anything.
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Mk17(phone)!!Trixie (ID: f567b5)Country code: us, country type: geoip, valid: 1  365088

File: 1583806127443.png (1.28 MB, 1794x1345, 1533098382581.png)

>>365076
Oh, well it wouldn't let me glory kill, so i just got frustrated that the button didnt do the thing i wanted it to do.
Ill try it again later.

First impressions are good though, except you really cant beat it if the dudes are allowed to recover. I got through the first 3 encounters, but decided to stop and ask about that.
This post was edited by its author on .

(ID: 6f4cb5)Country code: amsterdam.png, country type: customflag, valid: 1  365091

File: 1583806351823.png (515.74 KB, 711x1088, scene32329-1.png)

>>365088
Check your keybindings. I know for a fact glorykills are not disabled. When you say first three encounters, I'm assuming you mean up until the first Baron of Hell in the dark hallway?

Or the fight in the gore hallway with the Hell Knight, two Enforcers and two Razors?
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Mk17(phone)!!Trixie (ID: f567b5)Country code: us, country type: geoip, valid: 1  365097

File: 1583807174278.png (217.39 KB, 539x590, Screenshot_20191022-225944.png)

>>365091
There was a few hellknights, and a mancubus and a spooky doot doot boi. I beat them and the stopped because that was pissing me off.

Question, do you use custom key bindings? Because i also noticed F was "use" rather than E and when i pressed E instinctively i threw some kind of shield thing.
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Anonymous (ID: bb212f)Country code: us, country type: geoip, valid: 1  365104

File: 1583807702117.png (1.07 MB, 960x704, caco-133088162220.png)

I like cacodemons.

(ID: 8642d4)Country code: us, country type: geoip, valid: 1  365112

File: 1583808390560.png (556.29 KB, 1174x958, scene22231.png)

>>365097
I don't believe so, but let me check real quick.
Even if I did, I can't set custom keybindings in the map. (Well, technically I can, I just didn't.)

Mk17(phone)!!Trixie (ID: f567b5)Country code: us, country type: geoip, valid: 1  365114

File: 1583808575298.png (165.65 KB, 478x441, 1550856027441.png)

>>365112
Thats my only guess, because i never changed my keyboard settings for the game.
Ill check it out more when im not asleep though.

(ID: f1af94)Country code: amsterdam.png, country type: customflag, valid: 1  365116

File: 1583808726659.png (701.24 KB, 1322x946, scene20059.png)

Bah! Sleep is for the weak!

Though, question for you real quick:

After you turned the power back on, did you figure out how to get out on your own or did the prompt have to guide you? I was curious how intuitive that part was.

Also, I just checked. Glory Kill for me is F. I think I that's the default.
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Mk17(phone)!!Trixie (ID: f567b5)Country code: us, country type: geoip, valid: 1  365117

File: 1583809047865.png (228.75 KB, 457x414, 1552620487742.png)

>>365116
I already had a gun and had explored that whole area before i turned the power on, so going through the door was easy.

Unless you mean climbing over the stairs, in which case, yeah that was pretty intuitive.

I think turning the power back on is what i threw the sheild at and had to wait for it to dissipate before i could get through to press the button haha.

(ID: f1af94)Country code: amsterdam.png, country type: customflag, valid: 1  365118

File: 1583809282580.png (408.95 KB, 788x447, scene15661.png)

>>365117
Ah. Yeah. The entire area is set up to be completed in any order, though it's designed to go power>keycard>security gate.

(Also, there are two secrets that could have been found in the areas you were in so far, just FYI. They are glowing golden pentagrams.)

Anonymous (ID: bb212f)Country code: us, country type: geoip, valid: 1  365120

File: 1583809811556.gif (68.42 KB, 300x300, cacodemon-1733499.gif)

Ika's name (ID: 63226d)Country code: mx, country type: geoip, valid: 1  365122

File: 1583809975060.jpg (1.14 MB, 2048x1536, ESpFPgMXgAEAn1X.jpg)

>>365118
Saw this and thought about you.

Anonymous (ID: bb212f)Country code: us, country type: geoip, valid: 1  365123

>>365122
Did you literally take a photograph of your monitor?

-Z- (ID: ab080d)Country code: mlpchan.png, country type: customflag, valid: 1  365130

File: 1583811807792.png (48.73 KB, 383x325, 440.png)

10 days.
10 days until Eternal.

Anonymous (ID: b2ba24)Country code: us, country type: geoip, valid: 1  365135

>>365122
I wish Angel Dust would eat me.

(ID: b5d193)Country code: amsterdam.png, country type: customflag, valid: 1  365230

File: 1583868713315.jpg (358.05 KB, 1157x1080, Screenshot_20191029-175042.jpg)

>>365117
You ever figure out the problem?

Mk17(phone)!!Trixie (ID: 7b1f82)Country code: us, country type: geoip, valid: 1  365236

File: 1583873926458.png (88.05 KB, 1000x569, 1556400940759.png)

>>365230
I just walked in my house for the first time since 0530 this morning.

(ID: c60c8d)Country code: amsterdam.png, country type: customflag, valid: 1  365258

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>>365236
You have a very strange life.

Mk17(phone)!!Trixie (ID: 7b1f82)Country code: us, country type: geoip, valid: 1  365270

File: 1583884847316.png (207.62 KB, 454x473, Screenshot_20191022-233111.png)

>>365258
Yes, but its not boring.

(ID: c60c8d)Country code: amsterdam.png, country type: customflag, valid: 1  365274

File: 1583885391589.png (656.08 KB, 1114x1084, scene17767.png)

>>365270
You gonna try again today?

Mk17(phone)!!Trixie (ID: 7b1f82)Country code: us, country type: geoip, valid: 1  365279

File: 1583886012643.png (198.74 KB, 410x511, 4040.PNG)

>>365274
Ugggh... My computer is all the way in the other room...

fiiiiiiiine

(ID: c60c8d)Country code: amsterdam.png, country type: customflag, valid: 1  365282

File: 1583886415375.jpg (358.05 KB, 1157x1080, Screenshot_20191029-175042.jpg)

>>365279
Ppft. I thought you actually wanted to play it. You don't have to, I just thought it would be fun to get your feedback.

Mk17(phone)!!Trixie (ID: 7b1f82)Country code: us, country type: geoip, valid: 1  365285

File: 1583886854815.png (192.38 KB, 366x418, 1555719442956.png)

>>365282
Im just giving you the buisness.
Obv my computer being 1 room away wasnt too much of a hurdle to leap.

(ID: c60c8d)Country code: amsterdam.png, country type: customflag, valid: 1  365287

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>>365285
Alright. Let me know what you think if you can get glory kills to work.

Mk17(phone)!!Trixie (ID: 7b1f82)Country code: us, country type: geoip, valid: 1  365297

File: 1583887586945.png (425.63 KB, 885x650, Screenshot_20191022-230939.png)

>>365287
I had to wait for an update, and when i looked at what the updates were, it was something about fixing bethesdas shitty source port of OG doom.

Mk17(phone)!!Trixie (ID: 7b1f82)Country code: us, country type: geoip, valid: 1  365302

File: 1583888458874.png (228.85 KB, 454x460, Screenshot_20191022-232913.png)

>>365287
I found a typo.

(ID: c60c8d)Country code: amsterdam.png, country type: customflag, valid: 1  365303

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>>365297
Alright. I'm interested in seeing how your run goes to both see how difficult you think it is and also to see how many things you find, because outside of the treasure secrets that do nothing, there are two weapons and technically three upgrades you can miss during the run. The last upgrade is strong but also super fun, but it can be easily missed because there is a specific thing you have to do that's unmarked to gain access to it and if you miss it you can't go back.

(ID: c60c8d)Country code: amsterdam.png, country type: customflag, valid: 1  365304

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>>365302
Where?

Also, there are checkpoints so if you die you don't have to restart the entire level. (There is something wonky with the power panels though. If you turn one on and then die, when you come back to it, it will show it's already been activated, but all you have to do is walk up to it then back up and it will reset so you can activate it again.)
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Mk17(phone)!!Trixie (ID: 7b1f82)Country code: us, country type: geoip, valid: 1  365312

File: 1583889290768.png (351.43 KB, 600x625, Screenshot_20191022-234751.png)

>>365303
Not being able to go back is prob my biggest nitpick tbh. Not because of the secret, but because you end up leaving so much health behind that when you get to the section before the barron, your pinned against the wall at the bottom of the stairs by a hell knight, and its hella tight to evade. Its all cramped, but i feel like that wouldnt be as big an issue if you could go back for supplies you left behind after getting pinned.

>>365304
In the thing talking about the summoner being hard to kill and to go into his office, its just a spacing thing like "inthe" instead of "in the".

Havent died yet, except i let the mosters kill me a few times while i was rebinding keys.
My connection died while fighting the summoner, so that froze the game.
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(ID: c60c8d)Country code: amsterdam.png, country type: customflag, valid: 1  365319

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>>365312
Ah. So you made it about half way through so far.

Also here's a trick you can do to make the hallway fight easier: you know the shield you picked up? Use that to build a wall to trap the other enemies in the back hallway so you can fight the Hell Knight 1v1. (Or trick him into jumping into the swarm of zombie engineers that spawn behind you and blow him up.)

Also, make liberal use of the grenade launcher attachment on the shotgun.
This post was edited by its author on .

Mk17(phone)!!Trixie (ID: 7b1f82)Country code: us, country type: geoip, valid: 1  365327

File: 1583889915100.png (199.13 KB, 496x507, Screenshot_20191022-225312.png)

>>365319
Shotgun is the only weapon ive used so far, i cant stand that burst rifle thing. Thats a personal preference though, not a critique.

Well, i used the pistol for the first section because i didnt realize i had a shotgun. Where did i get the shotgun? Was it on the same table as the pistol? I hope so, because there are shotguns on the rack there.

Also, i think the control issue is that they were set to multiplayer controlls, and ive never played multiplayer doom.

(ID: c60c8d)Country code: amsterdam.png, country type: customflag, valid: 1  365335

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>>365327
The shotgun is on the floor next to the dead soldier and red keycard in the security section of the first room. You basically almost can't grab the keycard without also picking up the shotgun unless you are specifically making a effort to not grab it. This is on purpose so that you can't miss it.

The rifle is kinda bad but it's good enough for long range damage. I primarily use it to tag the first Mancubus while taking cover behind the crates until he gets in shotgun range. The primary reason it's there is just on the off chance you run out of shotgun rounds you aren't fucked, because the pistol uses energy ammo, which isn't available until the Summoner fight.

I'm looking forward to seeing how the Summoner fight goes, because it's a major event in the level. It's also kinda hard as balls if you're not careful.
This post was edited by its author on .

Mk17(phone)!!Trixie (ID: 7b1f82)Country code: us, country type: geoip, valid: 1  365345

File: 1583891398595.png (348.51 KB, 649x662, 1532972894354.png)

>>365335
Oh, then thats my second nitpick. Wall full of shotguns, cant take a shotgun haha.
Where you get the pistol there are 3 shotguns on a rack above the table, and i was like "why not can i has scattergat?" Haha.

I had gotten the summoner to around 60ish% ill finish it tomorrow. Its pretty much bedtime.

(ID: c60c8d)Country code: amsterdam.png, country type: customflag, valid: 1  365351

File: 1583891668878.png (701.24 KB, 1322x946, scene20059.png)

>>365345
Alright. I'll save you some headache: The Summoner cannot be "killed" with basic weapons. You absolutely HAVE to glory kill it for it to die. If you get it to the flashing state and just unload on it, it will do nothing.

Keep that in mind.

What do you think so far? I tried to make it atmospheric. You have to realize that every prop and decal you see was added by hand. The editor literally just gives you empty rooms. For example the lab where you fight the summoner does not actually have a toxic pit in it by default. That entire thing, the pipes, etc was all added after the fact.
This post was edited by its author on .

Mk17(phone)!!Trixie (ID: 7b1f82)Country code: us, country type: geoip, valid: 1  365364

File: 1583892392040.png (200.13 KB, 335x424, 524554.PNG)

>>365351
>The Summoner cannot be "killed" with basic weapons. You absolutely HAVE to glory kill it for it to die.
That much i figured from reading the thing about being able to stun it be not giving it a "final blow".

Its fun, its a challenge map for sure. Like i said, its feels a little cramped at times, and i wish i could go back for supplies, or maybe the med packs should be a little more scattered because i ended up leaving a ton behind.
Atmospherics are great, and the little story bits are well written (typos aside haha). I got a little lost in the dark, as the key card spot wasnt very well lit and just kind of blended in with the rest of the emergency lighting. I feel like if those torches on the back wall gave off more light, that would be easier. Tbh, i didnt even notice those torches were there until after the light came back on is how dim they were.
So all in all, im enjoying it.

I like the classic doom sfx.

(ID: c60c8d)Country code: amsterdam.png, country type: customflag, valid: 1  365371

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>>365364
The key card is technically supposed to come after you turn the power back on. That's how I usually play it.

Power > Then Keycard. If you turn the power on it's much easier to see everything in the security room.

If you're talking about the second power outage after killing the Baron, yes. I know. I specifically put waypoint markers on the keycard and reader so that people would be able to find it in the low light. (Protip: The Maintenance Keycard works on the opposite door as well, it just has no marker, because it's optional.)

As for the pickups: this is specifically why they respawn. So you're never stuck with absolutely no health or ammo. Even if you pick up everything in an area the stuff will eventually come back. The primary reason why I don't allow you to backtrack is because of the way the checkpoint system works. See, the default editor doesn't just allow you to set checkpoints. I had to build the entire checkpoint system and make it trigger resetting everything in each section by hand, and the only way for it not to break completely is to basically "wall off" the level as checkpoints are reached. It's a minor inconvenience but it was either doing it this way or making you walk through and entirely empty level from the first room to where you last died, every time you died, which is just annoying as fuck.

Also, it gives it a kind of Dark Souls type feel where you can't just kill a few demons, die and respawn and pick up where you left off. EVERYTHING resets when you die. All the monsters, pickups, etc.

Each checkpoint was meticulously planned out to cut off at a certain point that didn't feel like they were happening constantly, but also frequent enough so that you didn't feel like you lost a huge chunk of work every time you died.

Also, the red flash and the hurt sound when you take damage was custom made for the level as well.
This post was edited by its author on .

Mk17 (ID: 4e5bd5)Country code: us, country type: geoip, valid: 1  367298

File: 1584501368719.png (218.54 KB, 462x582, 6656565564.PNG)

I never intended this to be a legit "run", i was just testing the settings on my screen cap program seeing if the sound worked, but i figured, eh what the hell?
Sloppy DII m21 UVmax

Sets the bar epicly low if anyone wants to try to beat it, its a 7:57.
Like i said, i was just fucking around, not really paying attention to optimizing (which is why i killed all the lost souls).

Pretty easy map to UVmax since iirc there are no flagged secrets, but its pretty challenging combat wise.

Obv by posting this, im saying mouse look is OK, but i would say jumping/crouching/other gz features are not.
Its just for fun, its not like we are posting to speed demos archive.
This post was edited by its author on .

Starshine!Laura/wmXM (ID: 794b4e)Country code: lunachan.png, country type: customflag, valid: 1  369247

File: 1585174584411.jpg (230.14 KB, 1200x800, 618c784cc9b77d3c5a63158edbd227…)

Anonymous (ID: bb212f)Country code: efchan.png, country type: customflag, valid: 1  369257

>>369247
The stack of toilet paper is nice touch!

Kadenza (ID: 7e752f)Country code: efchan.png, country type: customflag, valid: 1  369279

I don't have the shoot-person game on my cell

Neppy!DESU/dTf9A (ID: 6a4841)Country code: us, country type: geoip, valid: 1  369314

File: 1585195857178.jpg (1.28 MB, 1250x1250, __diogenes_and_kaguya_luna_get…)

>>369279
Well Doom isn't a shoot-person game, it's a shoot-demon game.

Mythix (element of psychological warfare)!wG1CV58ydQ (ID: 41c3ca)Country code: us, country type: geoip, valid: 1  369321

File: 1585203049781.jpg (60.83 KB, 600x425, 1213162B-C2FD-41AD-A300-B5230E…)

>>369314
Are you saying demons can’t be people? That’s racist you nigger.

Anonymous (ID: a3d786)Country code: us, country type: geoip, valid: 1  369324

>>369321
Dirty demon lover

Neppy!DESU/dTf9A (ID: 6a4841)Country code: us, country type: geoip, valid: 1  369327

File: 1585213474088.jpg (55.54 KB, 386x555, 1525497820117.jpg)

>>369321
What a filthy demon lover. The slayer is gonna purge you.

Mk17 (ID: 0d41d4)Country code: us, country type: geoip, valid: 1  369335

>>369314
It is a shoot former person game, sometimes.

Anonymous (ID: a3d786)Country code: us, country type: geoip, valid: 1  369363

>>369335
Demons are people too.

Mk17 (ID: 0d41d4)Country code: us, country type: geoip, valid: 1  369364

>>369363
Not in my state.

Chewy (ID: 70868f)Country code: ponychan.png, country type: customflag, valid: 1  369366

DEMON LIVES MATTER

(ID: a71163)Country code: lunachan.png, country type: customflag, valid: 1  369367

File: 1585251072484.png (2.23 MB, 4092x2893, 559867_swordartlagoon_h-doom-c…)

>>369327
DEMONS ARE FOR LOVING, NOT SLAYING

FunnyShaun!Comedy3csw (ID: 90b79b)Country code: ponychan.png, country type: customflag, valid: 1  369373

File: 1585254351973.png (298.32 KB, 1053x1283, Oooo.png)

I'm too poor to get the new one right now.
So I just played the HDoom mod because I literally don't have anything else to do.

Also I was curious.

Urda (ID: 9a513d)Country code: us, country type: geoip, valid: 1  369375

File: 1585255458768.jpg (15.8 KB, 655x360, ghost-hunt-header-207797.jpg)

>>369373
Shaun do you believe in Demons?

I thought about trying the new Doom but I would nee a whole new system.
This post was edited by its author on .

FunnyShaun!Comedy3csw (ID: 90b79b)Country code: ponychan.png, country type: customflag, valid: 1  369376

File: 1585255584938.png (1.54 MB, 1500x1350, Kawaii.png)

>>369375
Only my inner ones.
Holding out hope for succubi though.

Urda (ID: 9a513d)Country code: us, country type: geoip, valid: 1  369377

File: 1585256025034.jpg (32.83 KB, 696x391, succubus-740x416-696x391.jpg)

>>369376
Succubi are hot,they are not in Doom though.

Mk17 (ID: 0d41d4)Country code: us, country type: geoip, valid: 1  369382

>>369373
Same, i doubt ill get it any time soon.
I still play classic more than 2016 anyway.

Hdoom is weird.

FunnyShaun!Comedy3csw (ID: 90b79b)Country code: ponychan.png, country type: customflag, valid: 1  369384

File: 1585260795758.png (130.04 KB, 644x740, Hi.png)

>>369382
Yeah it's more of a curiosity than anything else.

Though I did find this kick ass mod.

DemonSteele - v0.74 Gameplay Trailer - Stronger than Steel

I might play it if I get the chance.

Mk17 (ID: 0d41d4)Country code: us, country type: geoip, valid: 1  369386

>>369384
Looks like fun. I've seen it on doom mod madness i think.
I played one called Verdant Citadel recently that was pretty visually amazing. It was pretty fun, i played through it twice. Just one map but its HUGE.
This post was edited by its author on .

Neppy!DESU/dTf9A (ID: 6a4841)Country code: us, country type: geoip, valid: 1  369483

File: 1585281166973.gif (1.37 MB, 346x261, 01e.gif)

>>369373
>>369382
Fitgirl Repacks can help you with that. Oh silly Bethshitsda, why pay for Denuvo if you're gonna leave the DRM-Free .exe in the files anyway!

Mk17 (ID: 0d41d4)Country code: us, country type: geoip, valid: 1  369485

>>369483
First its just an innocent executable, next thing i know ill be stealing houses and shit.

Neppy!DESU/dTf9A (ID: 6a4841)Country code: us, country type: geoip, valid: 1  369487

>>369485
This house now belongs to me.

Mk17 (ID: 0d41d4)Country code: us, country type: geoip, valid: 1  369491

>>369487
Good luck with the mice.

Neppy!DESU/dTf9A (ID: 6a4841)Country code: us, country type: geoip, valid: 1  369492

File: 1585281768852.png (188.19 KB, 551x551, 7555c7336d2c96095d3796dea5a9bd…)

>>369491
That's what the cat is for.

Mk17 (ID: 0d41d4)Country code: us, country type: geoip, valid: 1  369494

>>369492
I needs me one of them. My dog isnt great at being a cat. She hardly ever does it anymore.

Mk17 (ID: 40213c)Country code: us, country type: geoip, valid: 1  371494



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