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File: 1552019282485.png (1.09 MB, 960x690, 6j4Cx3.png)

Shoot 'em up general Mk17 (ID: 41ec72)Country code: us, country type: geoip, valid:   240631[View All]

So... is this game mad at me for wanting to play it? No wonder it was free... yeeeeeeeeesh.

And also, general shoot 'em up thread.

Sorry starshine and mikie, i got sick of waiting ^_^
66 posts and 48 image replies omitted. Click View to see all.

-Z- (ID: 0d1991)Country code: mlpchan.png, country type: customflag, valid: 1  241373

File: 1552183502360.png (109.86 KB, 394x381, 16.png)

>>241365
Tired and overworked

How bout you?
>>241370
Very funny smartass.

Hißpanon !ArepaaIqL. (ID: 5b5610)Country code: ve, country type: geoip, valid: 1  241378

>>241373

still at work?

-Z- (ID: 0d1991)Country code: mlpchan.png, country type: customflag, valid: 1  241382

File: 1552184485957.png (167.5 KB, 495x380, 17.png)

>>241378
Til tomorrow

Hißpanon !ArepaaIqL. (ID: 5b5610)Country code: ve, country type: geoip, valid: 1  241383

>>241382

... Still sad because of your father...?

-Z- (ID: 0d1991)Country code: mlpchan.png, country type: customflag, valid: 1  241385

File: 1552184832544.jpg (48.25 KB, 527x284, 35.jpg)

>>241383
Lately... yeah...
But I've been thinking about a lot honestly...

Hißpanon !ArepaaIqL. (ID: 5b5610)Country code: ve, country type: geoip, valid: 1  241386

>>241385

As far as I recall he kicked you out the house...

-Z- (ID: 0d1991)Country code: mlpchan.png, country type: customflag, valid: 1  241388

File: 1552185169938.png (169.93 KB, 505x397, 41.png)

>>241386
Oh, well I don't know if you know that he died.
So I've been thinking more about that then anything else...

Hißpanon !ArepaaIqL. (ID: 5b5610)Country code: ve, country type: geoip, valid: 1  241389

>>241388
>[Oh, well I don't know if you know that he died.

Of course I do. That is why I asked.
And I am sorry, these things are never easy :c

-Z- (ID: 0d1991)Country code: mlpchan.png, country type: customflag, valid: 1  241390

File: 1552185683839.png (137.01 KB, 379x436, 25.png)

>>241389
Just checking, since you never know what others may or may not know.

I'm just thinking about what I could have done different, if anything, when it came to his last days

Hißpanon !ArepaaIqL. (ID: 5b5610)Country code: ve, country type: geoip, valid: 1  241391

>>241390

It was sudden...

-Z- (ID: 0d1991)Country code: mlpchan.png, country type: customflag, valid: 1  241393

File: 1552186165238.jpg (48.25 KB, 527x284, 35.jpg)

>>241391
But there was a few days where I could have gone to see him, even if for the closure of it.
But instead I was stubborn, and chose to stay away.

Hißpanon !ArepaaIqL. (ID: 5b5610)Country code: ve, country type: geoip, valid: 1  241395

>>241393

Your relationship with him was not good at all, he used to do very mean things to you. Not only your fault.

But, yes... It is hard when you lose someone so suddenly and never have the chance to say good bye.

>hugs


Will you be okey, Z ?

-Z- (ID: 0d1991)Country code: mlpchan.png, country type: customflag, valid: 1  241397

File: 1552186743399.png (581.05 KB, 567x1276, 12.png)

>>241395
Given enough time, yeah... I'll be fine.

Mk17 (ID: 41ec72)Country code: us, country type: geoip, valid: 1  241402

File: 1552187259840.png (267.12 KB, 404x594, 476h47.PNG)

>>241373
You dont have to lie.

But yeah, it actually worked okay. I used the star pattern because it cut down on friction between the meat and the casing going in. I mean, it wouldn't be my first choice, but you work with what you have, and since they were just breakfast sausages, it worked out that the casing and the nozzle were about the right size.

Starshine!Laura/wmXM (ID: d936ad)Country code: lunachan.png, country type: customflag, valid: 1  241404

File: 1552187352267.jpg (866.96 KB, 1500x1413, __yuugiri_zombie_land_saga_dra…)

>>241336
1) I see you're home from work, this means you can play DDP now!
2) Okay, and I'll even feed your goats

Mk17 (ID: 41ec72)Country code: us, country type: geoip, valid: 1  241407

File: 1552187439700.png (123.9 KB, 305x320, 45df54.PNG)

>>241404
Double deep penetration?

Hißpanon !ArepaaIqL. (ID: 5b5610)Country code: ve, country type: geoip, valid: 1  241410

Starshine!Laura/wmXM (ID: d936ad)Country code: lunachan.png, country type: customflag, valid: 1  241411

File: 1552187739387.jpg (131.63 KB, 800x640, __shinjou_akane_and_yuugiri_zo…)

>>241407
DoDonPachi, of course.

Mk17 (ID: 41ec72)Country code: us, country type: geoip, valid: 1  241430

File: 1552188625594.png (173.17 KB, 362x377, 9865411000.PNG)

>>241411
Awww.

Alright, ill check it out, gotta find the emulator though, nintendo cracked down hard on that stuff i heard.

Starshine!Laura/wmXM (ID: d936ad)Country code: lunachan.png, country type: customflag, valid: 1  241431

File: 1552188731331.png (233.66 KB, 700x826, D0QWfDDU8AEBA1D.png:large.png)

>>241430
Nintendo can't do shit against emulators, only ROM hosting sites. Which, I linked you the ROM directly, and that game isn't owned by Ninty anyway.

As for MAME, you can get that here:
https://www.mamedev.org/

Mk17 (ID: 41ec72)Country code: us, country type: geoip, valid: 1  241434

File: 1552188889439.png (251.1 KB, 387x564, j8kj57845.PNG)

>>241431
Yup, downloading atm.

Though, NoScript gave me some shit about it, i figure its a trustworthy site though.

Starshine!Laura/wmXM (ID: d936ad)Country code: lunachan.png, country type: customflag, valid: 1  241435

File: 1552189030373.jpg (65 KB, 600x695, D1F0czjVYAAFaIr.jpg:large.jpeg)

>>241434
Should be. I mean, I get MAME from the Ubuntu repo myself, but it's a pretty widely used emulator.

Unless you mean archive.org, in which case, I certainly hope that one of the internet's most important websites is trustworthy.

Mk17 (ID: 41ec72)Country code: us, country type: geoip, valid: 1  241436

File: 1552189246468.png (489.12 KB, 740x653, k45j6.PNG)

>>241435
Nah, the mame site. I think it had something to do with the auto DL, said there was a clickjacking situation.

Mk17 (ID: 41ec72)Country code: us, country type: geoip, valid: 1  241440

File: 1552189727163.jpg (28.67 KB, 327x357, Trixie Reviews copy.jpg)

>>241435
Okay... this game makes me want to portrait mode my monitor... and iv only seen the demo!

As soon as i figure out how to map the controls, this is going to be sweet!
This post was edited by its author on .

Starshine!Laura/wmXM (ID: d936ad)Country code: lunachan.png, country type: customflag, valid: 1  241442

File: 1552189867806.jpg (138.39 KB, 1281x1000, D0f2-UQUcAAZ1GS.jpg:large.jpeg)

>>241436
>>241440
I would recommend Z = button 1, X = button 2, and C = button 3, and do that full-auto thing I said to. (Lets you use the spread shot without having to tap.)

To map controls, press Tab while the game is running.

Mk17 (ID: 41ec72)Country code: us, country type: geoip, valid: 1  241451

File: 1552190591969.png (321.57 KB, 543x579, 12599887.PNG)

>>241442
I kinda like the tap tbh.

THIS IS AWESOME!!!! I remember this game i think!

Also, can i just say, the Yamaha chip emulation is freaking awesome, the sound is great! I want to build a cabinet to play this in!

Starshine!Laura/wmXM (ID: d936ad)Country code: lunachan.png, country type: customflag, valid: 1  241481

File: 1552193327520.jpg (132.81 KB, 1240x1748, __hecatia_lapislazuli_touhou_d…)

>>241451
Someday, I'd like to go for a 2-ALL of DDP.

I've already done 1-ALL:
DoDonPachi (怒首領蜂) 1-ALL Clear (C-L)

But the second loop is where this game really goes from a challenging shmup to balls to the wall hard.

For the time being though, I've got my sights set on a God Mode clear of Mushihimesama Futari Black Label.

Mk17 (ID: 41ec72)Country code: us, country type: geoip, valid: 1  241487

File: 1552193887975.png (776.91 KB, 924x959, 55676432.png)

>>241481
Define for me:
>1-ALL
>2-ALL
>God Mode clear

Im guessing 1 player and 2 player?
God Mode clear being... lazy and cheap? haha.

>Mushihimesama Futari Black Label

Different game?

Thanks for turning me on to arcade cabinet emulation btw. Now i need more.

Nice play through.
Do you use the keyboard or do you use a controller?

Edit:
Also, you should check out this game >>240791 for a good mobile experience. I cant tell its heavily inspired by this dodonuts game.
This post was edited by its author on .

Starshine!Laura/wmXM (ID: d936ad)Country code: lunachan.png, country type: customflag, valid: 1  241509

File: 1552195751749.png (519.26 KB, 1064x1199, 73253732_p1.png)

>>241487
1-ALL, 2-ALL, etc., refer to how many "loops" of the game are cleared without using continues. In DoDonPachi, there are two loops, though to access the second loop you have to meet certain requirements in the first. Basically, you play through the game again, but it's way harder the second time around.

God Mode is the highest difficulty in Mushihimesama Futari Black Label, and will be my hardest arcade clear once I pull it off. Although the Ultra Mode found in the 1.5 version of the game is much harder.

>Different game?

Ye. Here's God Mode from Black Label:
Mushihimesama Futari Black Label - God Mode - 5.646.696.715 - Reco
and Ultra Mode from 1.5:
虫姫さまふたり ~ Mushihimesama Futari - Ultra Mode ALL Clear

>Thanks for turning me on to arcade cabinet emulation btw. Now i need more.

https://ia800607.us.archive.org/zipview.php?zip=/14/items/MAME_0.185_ROMs_split/MAME_0.185_ROMs_split.zip
There are hella ROMs here!

As far as shmups go, I would recommend snagging:

Cave:
>ddpdojblk.zip (the greatest shmup of all time, and sequel to DoDonPachi)
>mushisam.zip
>futari15.zip
>futaribl.zip
>ket.zip
>espgal.zip
>esprade.zip

Toaplan:
>batsugun.zip (a classic)
>batsugunsp.zip (unreleased 4-loop "special" version of Batsugun; first loop is piss easy here but it gets pretty nuts after the second loop)

Raizing:
>bgaregga.zip
>bbakraid.zip
>batrider.zip

Psikyo:
>gunbird.zip
>gunbird2.zip
>dragnblz.zip
>s1945.zip
>s1945ii.zip

...not a comprehensive list. But, don't overwhelm yourself lol.

>Also, you should check out this game >>240791 for a good mobile experience.

Will check it out.

Starshine!Laura/wmXM (ID: d936ad)Country code: lunachan.png, country type: customflag, valid: 1  241511

File: 1552195918815.jpg (196.5 KB, 703x1000, 71751397_p0_002.jpg)

>>241487
Oh, and I use keyboard; just what I'm used to since I started with Touhou, like most western shmuppers. Apparently Japanese players like to use a Saturn pad, I'll probably pick up a USB Saturn pad at some point or another.

There's an arcade just outside of Denver that has Mushihimesama Futari Black Label and DoDonPachi DaiOuJou which I'm visiting in a week; pretty excited about that, both of those games are quite rare to find in the wild outside of Japan.

Mk17 (ID: 41ec72)Country code: us, country type: geoip, valid: 1  241531

File: 1552196791750.png (750.93 KB, 1000x1384, 1531714714269.png)

>>241509
>1-ALL, 2-ALL, etc., refer to how many "loops" of the game are cleared without using continues.
Ohhhh gotcha. I guess i should have figured that out from the context of your last post. I will say though, watching "player 2 insert coin" flash the whole time makes me feel lonely haha.
>God Mode is the highest difficulty in Mushihimesama Futari Black Label
Okay, thats the exact opposite of everything I've every heard "god mode" refer to haha.
Good luck!!

>There are hella ROMs here!

Awesome! Thanks.
I'm going to browse these soon, but im going to stick with this dodonkeypuncher game for a while, its freaking hella fun and i want to master it.

>>241511
>Oh, and I use keyboard; just what I'm used to since I started with Touhou, like most western shmuppers. Apparently Japanese players like to use a Saturn pad, I'll probably pick up a USB Saturn pad at some point or another.
I've been using an xbox controller and its working pretty good. I like keeping the shooting tap style because i feel like thumb fatigue is just part of the challenge haha. Also, the button for bomb and turbo is like... right in the perfect spot.

I had a saturn pad long ago, i wish i still had it now.

That arcade sounds awesome! There is an arcade in the city that is like a 90's theme arcade with a ton of classic games and beer. I should look into it and see if they have any of these.

Mk17 (ID: 41ec72)Country code: us, country type: geoip, valid: 1  241532

File: 1552197022561.png (402.07 KB, 729x661, 23414554.PNG)

>>241509
>futari15.zip
Am I going to jail?

Starshine!Laura/wmXM (ID: d936ad)Country code: lunachan.png, country type: customflag, valid: 1  241610

File: 1552251777713.png (184.15 KB, 582x377, __kagiyama_hina_and_mima_touho…)

>>241531
>Okay, thats the exact opposite of everything I've every heard "god mode" refer to haha.
>Good luck!!
Thanks! Good luck with DDP!

>I like keeping the shooting tap style because i feel like thumb fatigue is just part of the challenge haha. Also, the button for bomb and turbo is like... right in the perfect spot.

Well, just keep in mind that fullauto does become standard/default in Cave's later games, so if you do feel like foregoing the fatigue, there's no shame in that.

(Although you should try to laser a good bit anyway, as lasering helps with chaining.)

You should! I've been dying for an arcade that has Cave games actually, and am thrilled that I've found one.

>>241532
Nah, the 15 means version 1.5 as opposed to Black Label.

(ID: 110e71)Country code: amsterdam.png, country type: customflag, valid: 1  241612

File: 1552252141111.jpg (40.84 KB, 480x480, 47509687_153418598965102_55360…)

>>241610
I think he read it as Futanari.

Starshine!Laura/wmXM (ID: d936ad)Country code: lunachan.png, country type: customflag, valid: 1  241620

>>241612
Yes but why would he go to jail over futanari unless the girl was 15

Mk17 (ID: 41ec72)Country code: us, country type: geoip, valid: 1  241625

File: 1552253253671.png (120.82 KB, 305x278, drt67.PNG)

>>241612
>>241620
Yes.
A good joke shouldnt take 2 people to put it together, but they can't all be gems i suppose.

>>241610
>Well, just keep in mind that fullauto does become standard/default in Cave's later games, so if you do feel like foregoing the fatigue, there's no shame in that.
If its what the game is programed for, then thats different. But I just play for fun, so the closer to the original arcade experience for the given game the better imo.
>I've been dying for an arcade that has Cave games actually, and am thrilled that I've found one.
Yeah thats awesome! You're going to have a great time. Do they serve beer?

Starshine!Laura/wmXM (ID: d936ad)Country code: lunachan.png, country type: customflag, valid: 1  241630

File: 1552254575590.jpg (108.75 KB, 1032x1457, Dy4-wieUcAAYloI.jpg:large.jpeg)

>>241625
>If its what the game is programed for, then thats different. But I just play for fun, so the closer to the original arcade experience for the given game the better imo.
Well, service mode is programmed into the game itself, it's just that that option isn't enabled by default.

>Yeah thats awesome! You're going to have a great time. Do they serve beer?

You bet! Imported Japanese craft beer at that.

Mk17 (ID: 41ec72)Country code: us, country type: geoip, valid: 1  241635

File: 1552255362725.png (151.78 KB, 349x423, 98754312312.PNG)

>>241630
>Well, service mode is programmed into the game itself, it's just that that option isn't enabled by default.
I'm talking what was available to you, if you were to walk up to the machine and drop your quarter in.

>You bet! Imported Japanese craft beer at that.

Nice! Though, i havent really gotten a taste for Japanese beer yet. My old room mate was really big into it, but i like dark heavy beers.
Still, beer and 90s arcade games go together like peanut butter and psilocybin mushrooms.

Starshine!Laura/wmXM (ID: d936ad)Country code: lunachan.png, country type: customflag, valid: 1  241662

File: 1552259961372.jpg (137.61 KB, 752x1062, Dz2aoxKVAAA8hFe.jpg)

>>241635
>I'm talking what was available to you, if you were to walk up to the machine and drop your quarter in.
I suspect most arcades nowadays would have it enabled. I mean, otherwise the C button is just dead weight anyway.

I just hope the beer won't interfere with my playing too badly.

Starshine!Laura/wmXM (ID: d936ad)Country code: ponychan.png, country type: customflag, valid: 1  241676

File: 1552262652377.png (562.7 KB, 736x941, tatara_kogasa_touhou_drawn_by_…)

I don't think I'm prepared to clear God Mode in a week. It'll be my first time playing on a real cabinet and I'm still gameovering on stage 3/resetting in stage 1. God Mode is hard.

I should put some energy into DoDonPachi DaiOuJou so I can 1-ALL on cab. (I 1-ALL'd on MAME months ago.)

Mk17 (ID: 41ec72)Country code: us, country type: geoip, valid: 1  241681

File: 1552263682391.png (213.35 KB, 373x525, 454654.PNG)

>>241662
>I just hope the beer won't interfere with my playing too badly.
Alcohol has always had a funny effect on game for me. There are for sure peaks and valleys. I get worse as i get buzzed, then as i progress to legit "drunk" i get better, and more confidence... once your in that like "fuzzy glo" part of being drunk is the peak... then it just drops like a rock.

This also is the case for games like horse shoes, sack toss and beerpong.

>>241676
Maybe you should go to just enjoy the experience rather than going in with a goal to accomplish. First time playing a favorite game in its natural environment.

Starshine!Laura/wmXM (ID: f2daad)Country code: ponychan.png, country type: customflag, valid: 1  241696

File: 1552265830439.jpg (174.88 KB, 1651x2048, _tatara_kogasa_touhou_drawn_by…)

>>241681
I'm not gonna be disappointed if I don't clear or anything. But part of the fun of these games for me is setting a goal and achieving it. For DOJ I actually set out to get my first 1-ALL on the harder White Label version of the game rather than Black Label. It was tough, and the run that cleared was really down to wire (no lives or bombs remaining at the final pattern, heart thumping, breath held, seconds away from either a clear or a gameover, forced to dodge one of the hardest patterns the first loop has to offer...), but watching that giant robot bee finally explode was so god damn satisfying. I like to be good enough at my games that I can comfortably clear them, and the only thing at stake is my score, but there's definitely a lot to be said for the thrill of being in the final stretches of a run and knowing you're not gonna make it unless you pull off something really clutch. It might sound lame to be so invested in a game...but moments like that make me feel so alive.

If DoDonPachi invented the bullet hell subgenre, DoDonPachi DaiOuJou perfected it. It's hard to put into words my love for this game, and I know I'm far from alone in considering it a magnum opus of bullet hell. I can't call it "perfect", because there are some technical flaws, and some argue the True Final Boss is a design flaw (because he's insanely fucking difficult to the point of being considered humanly impossible to defeat without bombing or dying; I disagree that this is a flaw, because Hibachi is legendary specifically because of the absurd difficulty), but it's undeniably one of Cave's most iconic games, and one of the most iconic games of the genre.

Mk17 (ID: 41ec72)Country code: us, country type: geoip, valid: 1  241721

File: 1552270907087.png (242.3 KB, 478x441, 565688884145.PNG)

>>241696
Your at that level of loving something where its fun to just read you fawn over it haha.

I get that, the challenge is part of the experience. Then do it! Go for gold!

Also, i get more references now Fan 'Stumes 2017

Starshine!Laura/wmXM (ID: 95f5e0)Country code: lunachan.png, country type: customflag, valid: 1  242425

File: 1552421459132.webm (4.91 MB, 480x360, DOJ2-3.webm)

Not shown: final pattern, due to filesize limitations (I died to it anyway)

The second loop is so fucked lol

Mk17 (ID: 8da29d)Country code: us, country type: geoip, valid: 1  242517

File: 1552451948193.png (1.12 MB, 1794x1352, 1532465481152.png)

>>242425
Damn. I havent gotten that far yet haha.

Your freaking awesome. Though, i will say, this game has one of the most legit hitboxes of any shoot em up i've ever played.

To the point where i keep giving up only to realize that its on the forgiving side of "pixel perfect" and im still alive (but then get a direct hit because i stopped moving haha).

I think you're going to give that cabinet a hell of a fight!

Starshine!Laura/wmXM (ID: 95f5e0)Country code: lunachan.png, country type: customflag, valid: 1  242643

File: 1552508527822.png (41.3 KB, 788x172, Screenshot_2019-03-13_14-20-41…)

>>242517
Thanks! Although, there might be two monkey wrenches in my plan now...it seems I might not be going to Denver this weekend, and this just happened.
>pic

So I might have to shift my focus to scoring Touhou 12 for the time being, as I told a friend I was going to score it with him when the scoring DRC comes up.

>Though, i will say, this game has one of the most legit hitboxes of any shoot em up i've ever played.

That was one of DDP's major innovations! Smaller hitboxes mean you can make the patterns crazier. And they get even smaller; DDP hitboxes are actually considered big compared to some of their later games. Particularly

Starshine!Laura/wmXM (ID: 95f5e0)Country code: lunachan.png, country type: customflag, valid: 1  242727

9720g

Going pretty well so far. I should be getting over 10k graze on this, but it's only my second timeout.

Mk17 (ID: 8da29d)Country code: us, country type: geoip, valid: 1  242774

File: 1552531269625.png (281.3 KB, 470x384, 898fdg98sdf.PNG)

>>242643
>I might not be going to Denver this weekend
Aww

>So I might have to shift my focus to scoring Touhou 12 for the time being, as I told a friend I was going to score it with him when the scoring DRC comes up.

For sure keep your word to a friend. Is it like a 2 player thing?

>That was one of DDP's major innovations! Smaller hitboxes mean you can make the patterns crazier.

Yeah i noticed only the cockpit seems to be a hitbox as bullets seem to be able to pass over the wings. I can see how some would think thats kinda lame, as your whole avatar should take a hit, but nuts to those people, this is way more fun!
>DDP hitboxes are actually considered big compared to some of their later games.
Really? Once i beat this one ill have to check those out.

>>242727
Okay... what the hell is even going on here? haha.

Starshine!Laura/wmXM (ID: 95f5e0)Country code: lunachan.png, country type: customflag, valid: 1  242799

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>>242774
I still "can" technically, but I would have to drive there and back myself, so I might as well just wait until one of the still-pretty-soon days where I go to Denver for um, other reasons.

>For sure keep your word to a friend. Is it like a 2 player thing?

DRC stands for Dodging Rain Competition, it's essentially an organized thing where you sign up for various categories and are paired up with someone who signed up for the same category. Usually there are both scoring and survival categories (the latter of which, your score is calculated based on how many lives you lost and how many bombs you used, so a "perfect" score is a no miss no bomb run), but this is a smaller scoring-only event.

>I can see how some would think thats kinda lame, as your whole avatar should take a hit, but nuts to those people, this is way more fun!

Well, if your entire sprite were a hitbox, some patterns would be straight up impossible to dodge. It does give you more wiggle room, yes, but it also allows the game to demand higher precision out of you. Plus, if hitboxes = sprites, grazing in Touhou games wouldn't be possible, which brings me to...

>Okay... what the hell is even going on here? haha.

This is a supergraze. In Touhou games, when your sprite touches a bullet's sprite, that's called "graze", and it's usually tied to score in some way. See how there are two numbers in the HUD going up, one of which starts at 0 and the other of which starts at 20k? The one starting at 20k is point item value, the smaller one is the graze. I'm milking that pattern for graze to raise my point item value.

That one's not even the coolest supergraze in the game; this one is. Though this one, I'm for sure not going to do in runs for DRC. It's considered superfluous unless you're going for 2.5 billion, and I don't even have 1 billion yet (my high score shows 2.6 billion because I have someone else's scorefile). And it's way too risky to be worth it just yet.

>Really? Once i beat this one ill have to check those out.

Also, the game in my webm isn't the one you're playing, it's DoDonPachi DaiOuJou, the "third" DoDonPachi game and "fourth" DonPachi game. (But nobody plays DDP 2, because it's not made by Cave and is considered pretty bad; I gave it a chance and it's not horrible, but geez, it's definitely not up to Cave's standards. DOJ is the de facto second DoDonPachi game, the true successor.)

Mk17 (ID: 5369bf)Country code: us, country type: geoip, valid: 1  243205

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>>242799
>where I go to Denver for um, other reasons.
See, now thats the kind of thing you say when you want questions.

>DRC stands for Dodging Rain Competition...

Ah gotcha, so its more of a "ill do it if you do" kinda thing?
>Well, if your entire sprite were a hitbox, some patterns would be straight up impossible to dodge.
I could see annoying people making the argument "then the patterns should be changed" but i agree, its much more fun the way it is, and honestly, shoot em ups aren't even eluding to having a basis in reality sooo... shut up phantom argument in my head... guy!
>This is a supergraze. In Touhou games, when your sprite touches a bullet's sprite, that's called "graze", and it's usually tied to score in some way. See how there are two numbers in the HUD going up, one of which starts at 0 and the other of which starts at 20k? The one starting at 20k is point item value, the smaller one is the graze. I'm milking that pattern for graze to raise my point item value.
>That one's not even the coolest supergraze in the game; this one is. Though this one, I'm for sure not going to do in runs for DRC. It's considered superfluous unless you're going for 2.5 billion, and I don't even have 1 billion yet (my high score shows 2.6 billion because I have someone else's scorefile). And it's way too risky to be worth it just yet.
Geez... there is so much. Is it okay that i just like making the stuff ker-splode?

>Also, the game in my webm isn't the one you're playing

Thanks professor science...

>it's DoDonPachi DaiOuJou, the "third" DoDonPachi game and "fourth" DonPachi game.

Ohhhhhh.... i thought you meant in the last 2 webms. Sure i could have just gone back and corrected my mistake and looked like less of a fool, but i liked that "professor science" line haha.

> but geez, it's definitely not up to Cave's standards. DOJ is the de facto second DoDonPachi game, the true successor.)

Long live the king.


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