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File 133588587542.png - (396.28KB , 780x720 , book.png )
37938 No. 37938 Stickied [View]
Hello everybody and welcome to /collab/! We’re a board that’s all about fan made projects. You can use this board to follow and support your favorite fan works, start something up yourself, get extra hooves for your project or contribute to somebody else’s project.

However, a lot of threads in /collab/ tend to go ignored. We’ve got a very active fan base, so if you want to start up a new project: you’ve got a lot of competition! You’ll have to do your best to convince people to work with you.

To that end, we have some guidelines we would like everybody to follow. Remember that they aren’t strict rules, but we would highly appreciate it if you follow them or at least keep them in mind, especially if you want to open a thread here.

The guidelines can be found here:
https://docs.google.com/document/d/1ExhCvTQar75bNHlOhEo6V-HgjWMb18lzZsiWNbaWSFk/edit

If you need some help making your thread, don’t hesitate to post in this thread. We’ll be glad to help you out, in fact, we’ll respect you even more for it. And if you see a thread out there that needs a push in the right direction, be sure to refer them to this thread!
3 posts omitted. (Expand)
>> No. 38450
>>38434

To link to a post made in another thread you need to add two ">" signs in front of it, not one.

>>38413

Like this.


File 133325199449.gif - (6.05KB , 230x180 , stage.gif )
36234 No. 36234 [View] [Last 50 posts]
I guess after 4 months it is time for a new thread. (Previous one here: >>29647)

V1.40 test 2 has been promoted to the official V1.40.
Get it here!: http://www.mediafire.com/?8g4swfpn41bzhih

But that's old news. Lets talk about new stuff. I've actually been off the ponynet for almost a month - so I haven't included any of the new art from my last update (or answered any e-mails....). My time is getting rather limited lately so I hope all of you won't mind a much slower release schedule.

That said, there is also a new test version, V1.41 TEST 1 (link in next post).

I've been repeatedly asked for some sort of feature that lets ponies "cycle" in and out so you're not stuck with the same ones unless you manually add or remove them.

Now you have it. I call it pony houses. This is how you use it:
251 posts omitted. (View thread)
>> No. 38479
>>38475
>attempting to pass them as his own to feel important.

http://taionafan369.deviantart.com/gallery/24338143?offset=0#/d4hpmgs
http://taionafan369.deviantart.com/gallery/24338143?offset=0#/d4hpmb1
http://taionafan369.deviantart.com/gallery/24338143?offset=0#/d4hmtkm
>This Little Strongheart Sprite is by Pony Noia and can be found here: [link]
>sure but also credit Pony Noia for the Sprite and this site: [link]
>> No. 38490
Can you guys make a theft topic so this is not dominated by such discussion?
>> No. 38491
>>38479

You are true to your name.


No. 38487 [View]
i am making a video of becoming popular runescape style! if anypony would like to help me, that would be greatly appreciated :D
>> No. 38488
File 133729376713.png - (56.24KB , 270x269 , thinking.png )
38488
Does this go in
/collab/,
/media/,
or /g/?
>> No. 38489
>>38488

sorry, is this in the wrong section?


File 133353815811.jpg - (94.98KB , 1024x724 , 2d7f63_3255241.jpg )
36382 No. 36382 [View] [Last 50 posts]
Hey guys, I'm staring a new, pretty big, but not very important, project. I'm going to attempt to organize and produce Colt Dubs of all the episodes of My Little Pony. I know philsterman already does this, but he does clips, whereas I want to redub the complete episodes. In order to do this, I will need:

Voice Actors: both male and female (primarily male, seeing as this is a rule 63 version)

Audio Editors: people to edit the audio tracks together, including the voice free BGM and any sound effects

Video Editors: people who will sync up the new audio to the video once it's done.

THE DEADLINE TO SIGN UP FOR ANY OF THESE PARTS (assuming somepony actually does) IS MAY 1, 2012.


I can answer any more questions if you wish.
104 posts omitted. (View thread)
>> No. 38484
Sorry, double post, but Avi actually is my first name x3. Call me Shim ^_^
>> No. 38485
>>38482
BUT FIRST LET ME SET A FEW RULES,
IT'S OF UTMOST IMPORTANCE THE PET THAT I GET-- oh yeah we're not doing that episode yet

So excited I got a part, even if it's not one from my initial auditions. =P

By the way, Sammy, I absolutely don't want to sound rude at all, but make sure to include the first H in spelling "Avohkah" if you're, say, writing it out on credits for the project or an EqD submission. Understandable typo that I've seen countless times elsewhere, but it still irks me to some degree. =P
>> No. 38486
>>38485
Oh, my bad D:

I also feel bad for "Hamishelub" which I spelled "Hamishelhub"

I think I found where your "h" went :P It won't happen again.

>>38484
Alright, then!

>>38478
Singing voices were chosen in conjunction with the voice. I don't know in this specific case (because I didn't select the voice) but she (my friend) chose the speaking voice first. So there may well have been a better singing voice, but it didn't match the speaking voice, so it couldn't be used.


File 133685387255.png - (138.00KB , 600x734 , MLP_FiM_RPG_Title.png )
38305 No. 38305 [View]
Hello everypony!

I've been working on this on and off for a while now and whilst I am sure others have beaten me to the punch and have a much better system in place, I'm looking to build on some ideas and actually get this thing wrapped up and out there for people to play.

It's a Tabletop RPG (like D&D or Vampire the Masqurade) based around MLP FiM. It's very Roleplay focused and can be played without the need of grids or minis etc.

I've got the majority of the base mechanics down, but I'm looking to add more detail and refine some ideas. So I created a Tumblr blog for it and wanted to make this thread for general feedback.

I hope you can check it out and any comments/feedback will be appreciated! :D

Tumblr Blog is here: http://mlp-fim-rpg.tumblr.com/
1 post omitted. (Expand)
>> No. 38460
File 133720709545.png - (68.69KB , 883x680 , Char Sheet Preview.png )
38460
Hi everypony,

I know this hasn't had any replies or comments yet, but I'd like to try and keep it updated with any Blog posts or updates if that's okay?

(Blog here: http://mlp-fim-rpg.tumblr.com/)

I'm mostly working on this project at the weekend and as I'm writing all the content myself it's a fairly slow process. However I have just updated the blog with a preview of the "Female Earth Pony" character sheet. :)

Hopefully more this weekend!

~Dice
>> No. 38462
File 133721712482.png - (18.87KB , 484x528 , HappyFace.png )
38462
Hiya! I'm really liking the sound of this!
If I think of any cutie mark ideas I'll be sure to post them.
>> No. 38481
>>38305
I've played some D&D, but I'm more of a Warhammer guy.
However, this is an outstanding thing you're doing :D
You get my follow on Tumblr!


File 133668441321.png - (315.93KB , 705x353 , RainbowWakeHeader.png )
38250 No. 38250 [View]
Good day, /collab/

I have this video game here. But I don't actually need help with it because it's already done.

It's a Rainbow Dash shooter. And this one has cutscenes and voice acting and boss fights!
Give it a try. It's awesome!

You have to download it though. here's a preview video: http://www.youtube.com/watch?v=vZ9Rsf6Ue5A
And the download link itself: http://www.pony-war.com/2012/05/05/suddenly-a-post-about-an-unrelated-game/
1 post omitted. (Expand)
>> No. 38465
Alan Wake and ponies HAS happened though.
>> No. 38472
Is there really no way of hosting this on a website, and just clicking play, instead of downloading the whole file?
>> No. 38483
None the less it's still a pretty good shooter game.


File 133687459559.jpg - (36.75KB , 729x555 , fopony.jpg )
38319 No. 38319 [View]
Hello everypony !

I started working on a new videogame project : looking forward to develop RPGs, and 3D videogames, I decided that it was about time a Fallout: Equestria RPG was made !

To avoid any confusion, what I'm going to do isn't a Fallout as in Bethesda Fallout, but as in Black Isle Fallout. It won't really change the universe, since it's based on FoE anyway, however the gameplay will look a lot like the one from the first Fallout.

I've been working on it for a few days now, and got a blog up to keep trace of the saga that this work will be :
http://falloutequestriarpg.wordpress.com/

I'm posting here to know if people would enjoy playing a "classic" Fallout in the universe of Fallout: Equestria.
If anypony would like to play this kind of stuff, let me know, it'll boost me into doing it faster and better !
10 posts omitted. (Expand)
>> No. 38453
File 133719150450.jpg - (54.16KB , 800x441 , godjack.jpg )
38453
>>38451
Well, on Falloutwiki.com you can find all the information about the original Fallouts system and rules for stats and such. All the formula's are on there.

My gripes with the Action Point system was that it was directly tied to your Agility stat. For instance, if you had an Agility of 8 - you get 8 AP to spend each turn. However, the default number is 5 and most weaponry takes at least 5 AP to shoot normally (let alone aimed/burst modes).

Meaning if you want to play as a slow character who's good with guns - oh wait you can't because you need more than 4 Agility to be able to shoot one.

Your skills do nothing about this. If you're good with small guns, for instance, it only ups your accuracy and damage (which is still within a certain range depending on the weapon).

The amount of action points can be dependant on your agility, but the amount of action points a certain weapon should take should depend on the amount of skill you have with that weapon.

Speaking of skills - a lot of the skills in Fallout 1 & 2 were... well, they were useless. They were a bit more balanced in 2 but not by much. the "Gambling" skill is the worst of them all, there's only two places to gamble in the first Fallout and even then, it's still just gambling... What's the point? Lockpick with infinite tries was also pretty busted although in Fallout 2 there was the possibility that you'd break the lock if you had low skill.
>> No. 38469
File 133726114882.jpg - (141.01KB , 1280x720 , twilight_nngh.jpg )
38469
Oh my, that is true.
On the opposite, with the good trait, perks, 10 agility and a turbo-plasma rifle you could fire five time a turn. The fights pretty much stop being challenging once you reached that point.

About the skills, it's funny because I just thought about the gambling and speech skills.
I think the gambling skill shouldn't disappear but become useful : it should help the player in the casino, but also in the dialogue. It is one think to now how to speak and persuade, it is another to know how to bluff. I think the gambling skill should be used in dialogues as well.

As for useless skills, I can think of outdoorsman (though it could be quite useful, if you wanted to finish the game quickly).
Also, similar skills could merge : doctor/first aid could just be doctor, unarmed and melee weapons could just become melee.
We will introduce probably only introduce the spellcasting skill. For everything else, I'll make sure every skill CAN change the experience of the game perceptibly (then again, what they will actually do will depend on the NPC and quest we'll introduce once the engine is done).

And finally, for the skill points... well, the hybrid system idea pleases me. I think we'll go for that.
>> No. 38471
File 133726338104.png - (387.66KB , 566x547 , lookinup.png )
38471
>>38469
That's kinda like how (I think) Fallout: BoS seperated Speech into Persuasion and Deception, to make it more D&D-esque.
Also, reminds me of how New Vegas can use multiple skills to pass checks in dialogue. If you need to convince somepony you're good with explosions, you need 25 explosions skills.

First Aid/Doctor should just be Doctor (or Medicine like in 3), I agree. But Unarmed and Melee should stay seperate: unarmed attacks would play a pretty big role for characters that know fighting styles. Xenith knows Falling Hoof Style, but that doesn't mean she can work with a sword or baton.

Outdoorsman could include stuff like brewing potions to make it more useful. Similiar to the Survival skill in New Vegas.


File 133711879569.png - (249.03KB , 3000x1688 , its_perfect_vector_by_totalcrazyness101-d4j3e5n.png )
38413 No. 38413 [View]
Hello there Ponychan and especiallly /collab/ which is this section. ( I'm pretty sure you know that though >.> )

I am asking you all for input on my latest brainchild:

"The Pony Roleplay Game"

It is meant to be a website dedicated to Roleplaying, both 'serious' ( which means that each reply is thought out and structured. ) and not serious roleplay. ( Which is just anything that is purely for fun. )

I have already the basics down, and as I love open source I decided to give it to everypony free of charge. ( And free liability for me. )

You can visit the Project page here: https://github.com/Com2040/pony-roleplay-game
3 posts omitted. (Expand)
>> No. 38461
File 133720918223.png - (319.36KB , 2507x1996 , twilight_in_the_wind_by_sierraex-d41svu3.png )
38461
So, the server is online! The address is:

ponyroleplay.com
>> No. 38464
I really hope this takes off! I've been looking for a good place to role-play since I left some of the forums I used to do it at, and what makes this superior... is ponies (duh).

I'll try spreading the word on this, I really look forward to it!
>> No. 38470
File 133726331404.png - (366.88KB , 705x896 , eeexcellent____by_yoorporick-d4a4rmc.png )
38470
I have now also integrated it into PunBB. Which means that each user now has a forum account. ( except those who signed up before. But they will get an email telling what to do next. )


File 133725730471.gif - (1.57KB , 64x64 , arciveTalkspritePerfectionEdition.gif )
38466 No. 38466 [View]
Hello, ponychan. I have been hard at work trying to do something rather interesting recently.
What I have been planning is a sort of continually-updated Pony RPG-style game that we can add more and more OC ponies to. I do know what Quality control is, so of course nothing like "BLODCLAW DEATHFART ALICURN SISTURR UV TWELIT SPRIKLE" is getting in, but I do already have a few candidates for inclusion, mostly from the Tumblr community.

The way I have it set up story wise is that a rather odd scientist finds a way to link alternate realities together, allowing for conflicting story-lines to coexist in a way that actually makes sense.

The starting area for the game will be a massive subterranean network of machinery and technology, a place called the Complex. This is where the scientist comes in, as he is the owner of this place. He will serve as the intro character, as well as one of many playable characters.

I have a few art assets, mostly just pixel art though. I am by no means a programmer, so I will obviously be needing help in that department.

If anypony here is interested, contact me via either my email or my tumblr, archivemclurkmore.tumblr.com

I have a lot of ideas for this thing, and I would vastly appreciate any help I can get on this!
>> No. 38467
File 133725782340.gif - (9.35KB , 52x52 , plugAnimation.gif )
38467
>>38466
Also, as an addendum, I am more suited to doing Floor tiles and machinery than I am with doing actual ponies. I am getting better, but as you can see it isn't quite there yet.
The image is a sample of some of the things I have for some dynamic background elements I hope can be put in the game.
Above is a decent example of what I am best at.
>> No. 38468
One final thing, when I said Continually updated, this is what I meant by that: We will start with a few characters for the first release, then over time integrate more and more characters into the game.
I apologize, as I should have put this in the original post.
I do have an idea of what to do here, I just need some help with coding and getting to know game design. I can do plenty of art for this, creating Tilesets and the like, and music might not be an issue, but any help coding this thing and getting it off to a good start is why I made this thread.
Thank you in advance!


File 133658894257.png - (94.09KB , 300x250 , derpymailadrounded.png )
38222 No. 38222 [View]
Heya,
My name is Tuqiri and I have been working on a project with Dragoshi named DerpyMail. The site link is here: http://www.derpymail.co.uk/

The site is basically a free mailserver for users who wish to have a @derpymail.co.uk email.

The design is pretty much done but any feedback on the current design so far will be very helpful for development purposes.
6 posts omitted. (Expand)
>> No. 38272
>>38230
You know, he says there's a lack of feedback from the community, but how are we even supposed to give feedback when the thread for his derpymail 404ed ages ago?
>> No. 38454
File 133719317740.png - (1.25MB , 500x654 , derpy_mercury_vector_by_felix_kot-d4vaqhf.png )
38454
Made a few more site improvements:

- Replaced the simple twitter feed with the official twitter widget, albeit with a change or two.

- Started work on a better background, spinny sunbeams aren't doing it for me anymore D:

- Fixed the logo covering up mail tools after you log into the webmail at www.derpymail.co.uk/mail

- Became more active on the twitter account ( www.twitter.com/derpymail )

- Made a DeviantArt account (because pony groups) derpymailuk.deviantart.com
>> No. 38463
Changes 17/05/2012 03:34pm :

- Made the logo on the mail page smaller + made it link back to the home page instead of itself.

- Added a nice new background (with artists permission - will add linkback tomorrow)

- Minor structural tweaks


File 132498684892.jpg - (75.42KB , 1024x768 , anypony.jpg )
33790 No. 33790 [View] [Last 50 posts]
anypony.com is live and ready for users!

A fast, free and reliable email service!

I was going to set up an email server just for the knowledge but I thought it would be a good idea to incorporate ponies!

>inb4 it's the same as derpymail. yes, it is another brony email service. no it is not identical. just like gmail and yahoo mail. I made this to be better than derpymail when it comes to activation time and amount of users ect ect. I hope nopony thinks I "copied" derpymail.
194 posts omitted. (View thread)
>> No. 38433
>>38432
Yea I can do it, but it'll spew warnings at you because the certificate is provided by cPanel itself, not the hosting company. But it'll be the same port as it was before. Port 4(hundred and something)
>> No. 38448
>>38429
I'm sorry. I didn't mean this to be an attack on the integrity of your website, and I didn't mean to offend you. And no I didn't see "remote" the first time I read this. If you want, we can continue this over e-mail before posting anything else in the thread. I still think anypony e-mail is a great service, and don't want to discourage anypony from using it.

In my experience, most people don't have WPA. Usually they simply don't know and either leave their router on default settings, or set a WEP password, although some don't use it because of technical limitations (e.g. a friend of mine uses a PSP, which only supports WEP). Even some quite a few people who should know better do not use WPA. In my apartment, the contracted ISP accept payment for building-wide wireless internet through their online ordering form, from behind a captive portal, which does not support SSL; you're literally submitting your credit card over plaintext wifi to order internet. Plus, those who have laptops are quite likely at some point to use a public wifi network that is not encrypted, regardless of what type of security they have at home. It's not difficult to sign up for anypony e-mail, or use ponychan, or even know one's way around the internet in general, without knowing certain types of technical information that are relevant here. The assumption that everypony who is savvy enough to know about anypony e-mail will also understand wireless internet security doesn't seem valid to me.

>It's just that false secur
>> No. 38449
File 133718500878.png - (139.71KB , 420x355 , 132116290988.png )
38449
Finally, we are on VPS! It took a long time and there were a lot of hiccups and obstacles in the way but it's done. Thanks guys! I hope you enjoy using Anypony Email as much as I enjoy running it! Remember to report any issues you are having with this new server

>The assumption that everypony who is savvy enough to know about anypony e-mail will also understand wireless internet security doesn't seem valid to me
What I meant was that most would know if they have a wireless password, but it doesn't matter any more, I am waaayyyy to tired.

>Still, it adequately handles most passive network-level attacks
SSL is next on the list for what donation money goes towards, yes.


File 133267181911.gif - (40.13KB , 134x114 , Lyra_Duckie.gif )
35944 No. 35944 [View] [Last 50 posts]
Continued from thread >>23185 this is the place to show off your OC or non cannon desktop ponies!

Now we've had a lot of animations show up and I compiled most of them here for your enjoyment. http://dl.dropbox.com/u/35213087/OC%20Desktop%201.01.zip
Now if your animation was not included it was because it sounded like you were just looking for critiques and ideas or were planning to make improvements. If I completely missed your animation or was wrong and your animation was for sharing instead of just critiques, then let me know so I can add it in.

Now this thread is for sharing your animations, getting critiques, advice, ideas and is not meant to be a request thread to have somepony make your entire OC for you. To help you make your animations, there are some tutorials and templates out there to help you. This one is for the basic trot and includes a video made by monkeyjay that should help teach you the basics of spriting if you are new to the process.http://www.mediafire.com/file/sgvodqeja0w4e7q/make_your_own_pony_gif.zip this download can also be found on the main desktop ponies site http://www.desktopponies.com/

I put the bases I could find which were made by MonkeyJay, Oppl Jok, Pony Noia, Anonycat, Dirkos, me and other contributors to the desktop pony team in this template folder which is also included in the OC Desktop folder download but is here
110 posts omitted. (View thread)
>> No. 38430
just need to say, but this now needs shining armor, candance, and chrysalis :D
NOW. if you don't mind...
>> No. 38435
>>38430
>NOW. if you don't mind...

Seriously?! That's quite demanding. I'm going to bite my tongue and just tell you that demands like that are not acceptable here as this is a free project that people do in their spare time.

Also this is the thread for non mlp:fim show characters and even if this had been posted in the correct thread, it would be just as unacceptable there as well.
>> No. 38447
>>38430

As /collab/ guidelines clearly says, "We are not your slaves."

If you want something so much, then do it all by yourself. If you suck at it, then practice and keep trying.
Only, and -only- after you have exhausted all other options, you can try using /collab/ as your final resort.


File 133523862419.jpg - (24.78KB , 400x300 , tumblr_m2wiwhJAQ71ru2exeo1_400[1].jpg )
37519 No. 37519 [View] [Last 50 posts]
It. Is. Time.

Let us raise our hooves and voices, make a chorus out of an Aria, turn our faces to the shores of Season 3. This month, WE SING.

Submission Rules:

--Submit to my e-mail (Subject: This Day Aria), or links to files here. My e-mails (either works, just post here that you sent it, and to which one it was sent) are: campboys@gmail.com or bpendragon.silverscroll@gmail.com
--These should be either .WAV or a high-bitrate MP3 (320 is preferred, but 256 is fine).
--The files should be labeled <creditname>_partName (for example, mine could be called Bpendragon_Cadance.mp3).
----- For the part of Chrysalis please use "name_Changeling" for the main part and "name_reprise" for the reprisal.
--All levels of talent are welcome. Whether you're a great singer, an OK one, or just doing it for the hay of it, you're welcome to submit!
--Deadline is TBD. Though not till the end of May at a minimum.
54 posts omitted. (View thread)
>> No. 38323
Can ye post a list, if possible, of all entries you've received, for confirmation for any paranoid submitters?
>> No. 38387
Ill record as soon as possible please dont go without me.
>> No. 38446
>>38316
How bout a stage of "Oh cool, I have time to work on the collab" *check e-mail* Nope, physics homework just added... repeat ad infinitum

>>38323
SOON. (not on a machine synced with my dropbox, and the school counts the dropbox website as network intensive)

>>38387
At the short end you have 15 days, though I'm thinking of keeping it open till after my graduation party on the 23rd of June.


File 133712351268.jpg - (1.49MB , 1920x1080 , a_survivor_is_born__shipwreck_by_destinyfreedom-d4xqjse.jpg )
38415 No. 38415 [View]
This is a simple platformer game written in java. Maybe if i have time (and somepony wants) I'll publish it (source code aswell).

The game is a copy of continuity (http://continuitygame.com/) but with better graphics and ofc ponies!

Video:
http://www.youtube.com/watch?v=IoUEleor0ZM
>> No. 38423
very impressive sir.

What graphics libraries are you using?
>> No. 38426
I find the camera motion a little nauseating, though on closer inspection of some of my other favorite parallax-mapped games (Sonic and Tyrian), I think it might just be due to how "close" the background is to the foreground. I think if it moved less, I wouldn't be quite as

Anyway, it looks great! Very smooth, and definitely better graphics than the original ;) I'd love to see the source -- there's always something to be learned from it!
>> No. 38442
>>38423

Totally built from scratch. Only the java graphics class is used. All other coded by me (animations too, I'm not using the java.graphics implementation).

>>38426

Yes, the parallax scrolling is implemented "backwards" because I can't make it look good with the zooming.

Download link + source code : http://www.braf.atw.hu/swlab4.zip


File 132270098314.png - (124.93KB , 580x261 , cloudsdale-logo.png )
29104 No. 29104 [View]
Sage the old thread - The New one needs some lovin'
> http://www.cloudsdale.org

> What is the Cloudsdale.org project?

Cloudsdale.org was the product of my personal devotion for the Brony community. The project started hours after I'd gotten rejected from the Equestria Online team (no hard feelings you're awesome SweBow). What started out as just a chat window has developed to the core of a unique, all pony social media with the potential and within my vision to house the majority of the Brony community.

> What is so special about Cloudsdale?

It's the feel - That's what people tell me. I work a lot with making the interface of Cloudsdale as clean, vibrant and beautiful as possible using the latest within web technology to achieve this. Other then the awesome UI i find the combination of features on the site fairly unique in their usage. I really hope a lot of you can see the same potential in this project as I am.

> How do I contribute to the project?
21 posts omitted. (View thread)
>> No. 38377
File 133700295793.png - (147.04KB , 396x744 , Screen Shot 2012-05-14 at 3_42_05 PM.png )
38377
>>38310

The mail cluster I'm using for restoring accounts is undergoing a 2 week maintenance/migration and thus is very very slow.

I've bought premium API access to their new cluster, so I'll be able to put it in use when we leave the BETA on the 26th this month.

Here have a preview.
>> No. 38401
File 133703914698.png - (133.12KB , 900x900 , 132654317422.png )
38401
I saw cloudsdale a while ago, but I didn't sign up because I couldn't see anything written about what it was, not even in the meta tags. +1 for a bit more info on the home page.
>> No. 38437
>>38401

The new version is be running on backbone.js and full access to the necessary exploration features without having to sign up.

As for meta tags; it has full OPG support and soon to come oEmbed support for services like twitter.


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