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File 134286723616.png - (585.91KB , 660x643 )
40945 No. 40945 Stickied [View]
Hello everypony and welcome to /collab/! We’re a board that’s all about fan made projects. You can use this board to follow and support your favorite fan works, start something up yourself, get extra hooves for your project or contribute to somepony else’s project.

However, a lot of threads in /collab/ tend to go ignored. We’ve got a very active fan base, so if you want to start up a new project: you’ve got a lot of competition! You’ll have to do your best to convince people to work with you.

To that end, we have some guidelines we would like everypony to follow. Remember that they aren’t strict rules, but we would highly appreciate it if you follow them or at least keep them in mind, especially if you want to open a thread here.

The guidelines can be found here:
https://docs.google.com/document/d/1ExhCvTQar75bNHlOhEo6V-HgjWMb18lzZsiWNbaWSFk/edit

If you need some help making your thread, don’t hesitate to post in this thread. We’ll be glad to help you out, in fact, we’ll respect you even more for it. And if you see a thread out there that needs a push in the right direction, be sure to refer them to this thread!
39 posts omitted. (View thread)
>> No. 45791
File 137997664581.jpg - (34.33KB , 639x483 , is it scrumptious my little pony? yess precious it isss.jpg )
45791
> Deep down in a dark corner of Ponychan lived old /collab/. I don't know where it came from, nor who or what it was in long-forgotten years past beneath the light of the sun; for few indeed ventured there now.

> /collab/ had a little boat, and rowed about quite quietly on the Internet; wide and deep and deadly cold. Anons paddled it with large feet dangling over the side, but never a ripple did the site make. Not /collab/.

> One user was looking out of his pale lamp-like eyes for blind parasprites, which he grabbed with his long fingers as quick as thinking. He liked ponies, too. Alicorn he thought good, when he could get it; but he took care they never found him out. He just throttled them from behind, if they ever came down alone anywhere near the edge of the water, while he was prowling about.

> They very seldom did, for they had a feeling that something unpleasant was lurking down there, deep down at the very roots of Ponychan.

> They had come upon the site, when they were tunneling the IRC long ago, and they found they could go no further; so their thread 404'ed in that direction, and there was no reason to post further -- unless the Great Pony sent them. Sometimes she took a fancy fishing for spam in the depths of /collab/, and sometimes neither fish nor spam came back.

> Actually the anon lived on a slimy island of rock in the middle of /collab/. He was watching the brony now from the distance with his pale eyes. The brony could not see him, but he was wondering a lot about the brony, for he could see that he was neither a failed programmer nor a shitposter...


File 141786155955.png - (29.16KB , 830x650 , myPony.png )
47340 No. 47340 [View]
I would like to start my own mlp show on youtube. but I am looking for people to do it with me. another voice actor (more later on for guest stars) artist's (at least 2) another writer and 2 to 3 2d animators. I already have 4 episodes written up (rough drafts) they will be short at first but if things get going really good, episodes will end up getting longer. I have long term goals for this strongly feel that it will get big to where we will have our own website, clothing and ect. reply to this if you are interested and I will get a means for us to talk. preferably over skype

Last edited at Sat, Dec 6th, 2014 20:18

>> No. 47343
I'd love to help out with voice acting. Don't use skype though. Guess that means I'm out.
>> No. 47351
File 141804989109.png - (29.16KB , 830x650 , myPony.png )
47351
>>47343
Do you have any other ways of communication
>> No. 47352
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47352
>>47351
Sure, I could assist in the writing. I'd need to know a bit more about the project to go full-thrown all-hands-in one-hundred-percent gung-ho to the project. If you're interested in having more people on your project, you should give more information on the project so that they can know if, for sure, that they want to be onboard the project.

Last edited at Wed, Dec 10th, 2014 09:19



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45984 No. 45984 Autosaged [View] [Last 50 posts]
It's been a whole year since the last thread. So I figured it was about time for a new one. (Old thread: >>43172). Related fun fact: Desktop Ponies is now 2 years and 8 months old.

Full download (v1.52 released 2014-10-06):
https://github.com/RoosterDragon/Desktop-Ponies/releases/download/v1.52/Desktop.Ponies.v1.52.zip

We've seen 20 new canon ponies and a bunch of extra animations since this time last year. As well as a wealth of other improvements.

Check out the deviantART community:
http://desktop-pony-team.deviantart.com

Also check out the OC thread for more ponies, and information about creating your own OCs:
http://www.ponychan.net/chan/collab/res/43607.html
532 posts omitted. (View thread)
>> No. 47359
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47359
I totally forgot to announce it here: Silver Shill is now ready for download. He's still very simple, but I hope you'll like him anyway.

http://sta.sh/024zfoqpc66m

In other news, the Equestria Girls characters Flim, Flam and Photo Finish are also available for download. You can find them with my other EqG characters right here:

http://sta.sh/2ouk6qgs0sg

And that brings us to a staggering 40 EqG characters. Yay. :)
>> No. 47362
See, I have an error for ya:

Unexpected Error - Desktop Ponies v1.48
An unexpected error occurred and Desktop Ponies must close. Please report this error so it can be fixed.
System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
в System.Windows.Forms.Control.EndInvoke(IAsyncResult asyncResult)
в DesktopSprites.Core.ControlExtensions.EndAndDisposeAsyncResult(Control control, IAsyncResult asyncResult) в c:UsersTomDocumentsActualProgrammingC#Desktop PoniesDesktop SpritesCoreControlExtensions.cs:строка 138
в DesktopSprites.Core.ControlExtensions.SmartInvoke(Control control, MethodInvoker method) в c:UsersTomDocumentsActualProgrammingC#Desktop PoniesDesktop SpritesCoreControlExtensions.cs:строка 25
в DesktopPonies.MainForm._Lambda$__94() в _____________________________________________Desktop PoniesDesktop PoniesDesktopPoniesMainForm.vb:строка 775
в DesktopPonies.MainForm._Lambda$__93(Object a0) в _____________________________________________Desktop PoniesDesktop PoniesDesktopPoniesMainForm.vb:строка 775
в System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
в System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
>> No. 47363
>>47362
1.48 is already obsolete. Try 1.52.
Приятно, кстати, видеть на этой доске русскоговорящих.


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47255 No. 47255 [View]
For those of you that use this board, how would you feel about it being merged with another?

The current plan i have is to merge with /fic/ and /collab/ into a single board (With a tentative name of /fan/, for lack of any other ideas) , but i'm making all three of these threads simultaneously so that plan is subject to change.

The reason for this idea is that every time i glance at /collab/, i see threads asking for writers, artists or just people in general to help them with their project.
In a board solely to do with projects, the only people who would see such a request would be people concerned with their own project, people who are already helping with a project, people specifically looking to help somebody, or the people who are just curious about the board.

Hopefully, with the addition of the boards dedicated to producing and critiquing artwork and fiction, an additional quantity And quality, if everything works like i hope of people willing to work on projects would follow.

In any case, discuss the pros and cons of the idea in this thread.
I'll give fair warning before THE RECKONING happens, if it does at all.
6 posts omitted. (Expand)
>> No. 47269
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47269
Collab has been a ghosttown for a while now. I think that it would probably benefit from being merged with one of the other boards, as long as the /fic/ guys don't mind and it doesn't get clobbered too much. Meh, even if it does, not heaps goes on here anymore.
>> No. 47273
>>47255
Um... I'm not sure.
>> No. 47344
/collab/ isn't dead. This amount of activity looks pretty normal for an off season to me, but you're the one with the stats.

There were always talk about board changes when I was a tad more active but somehow, every few month when I returned to take a look, /collab/ always stood there, timeless and unchanged. As timeless as a place that's only been there for 5 years anyways. Mods change, admins change, other boards are created and disappear, whole new imageboards are made and merged, and attempted takeovers happen, but /collab/ is always /collab/. I wouldn't really even chime in if I didn't see /dis/ (the other slow board, a.k.a. board I can actually keep up with) bite the dust. I'd hate to see someone else who also checks in every 6 months to come back and see /collab/ isn't there anymore. Its a great place to browse back once every few months to see what slow churning projects made progress.

Although it looks like the fandom as a whole is dwindling (a short Season 3 and long waits between any two Seasons after that). Some of the frequent updaters stopped (misterbull, supersayanmikato, the Harvest Moon group, etc). Even Markusmaximus stopped. Also, later nhydock stopped. Though we are sure to lose a few once in a while, it does seem like they all vanished around the same time. So to fix the first sentence of this post, I'd say /collab/ is dwindling more slowly than anywhere else.

On the other hoof, I'd be curious to know what would have happened if the three boards were one from the start, but it moved at /collab/'s pace. (When active, /art/ can be extremely fast in comparison, so much so that artists were kept to their own thread instead of making one for every new project/piece. I think /fic/ is also faster in active times but mostly due to discussions.) I feel like each group would mostly end up with people with very similar skills, except for those with nothing "declared" in advance. There'd be a few exceptions, of course, but it seems like in some cases, viewpoints are significantly different (about what a project is and how to go about it). They'd get to see the results from eachother's groups but


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47309 No. 47309 [View]
yo yo yo yo wassup my horses
im an artist wanting to work with others!!!!

have a podcast you need art for? does your new pony song need some artwork for its album cover? maybe you need some artwork for you upcoming convention?

check out my art on tumblr!
******moozua.tumblr.com*******

quickest way to get a hold of me is by tumblr or email (moozua@gmail.com)

thankies!
>> No. 47316
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47316
>>47309
I emailed you. :3
>> No. 47332
i just realized i put the wrong tumblr up!

the current tumblr im using is Pinkiesbrew.tumblr.com!!!
>> No. 47341
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47341
>>47309
Are you still up for some artwork work. cause im looking for an artist


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47321 No. 47321 [View]
Hello!
My name is deathsia and I am the head director of the Bonds of Friendship!

As you all may or may not be aware, the production of this game is in full swing
and I have two talented people working with me.

BadTechbunny

Who is in charge of drawing paralax maps,
and

Molly Elizabeth Heady-Carroll
>> No. 47322
Youtube embed play button
 


No. 47301 [View]
Youtube embed play button
  Hello. I'm Arkane.

I'm just going to say it straight. I need active vocalists. People who I can contact for singing anytime and are willing to give their time for my current and future songs. Right now, I'm working on a symphonic metal cover of Welcome to the Show and I need vocalists for that.

tl;dr: I need vocalists that are willing to team up with me. I do all sorts of genres so any kind of voice is welcome. If you're interested, post here or contact me via email or skype.

Email: galiant609@gmail.com
Skype: rafaelarkane
>> No. 47313
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47313
if I don't have to create the lyrics of what I am singing I can do some vocal work
>> No. 47319
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47319
Oh hey! I really like your music. You should totally release a new original metal song sometime soon so I can feature you on my podcast

I'd be interested in doing some vocal work with you. I'm a little booked for the next 2-3 weeks, but beyond that, I should start having a lot more open time in my schedule.


File 132367276536.jpg - (81.24KB , 506x484 , screenshot.jpg )
29863 No. 29863 [View] [Last 50 posts]
Hello there bronies! I've been working on writing up a game engine as my final project for a computer science class at my college that's an exact replica of Final Fantasy 1 for the NES. What I'm here for is I am looking for help. Now that the class is over and I have submitted my final project, which was proposed to just be the battle system, and semester break is coming around the corner for me after a few more finals, I'm trying to publicly announce the engine. The project is and will continue being written in straight up Java.

I've had a public github repository for the entire development cycle of the engine so if anypony had been curious they could have done a checkout of it awhile ago. However, now I am accepting help on content and coding the engine now that it is no longer associated with a project for my class, that would have been cheating in my book if I had :P It already contains a few sprites and all the formulas I'm using are from the documentation for FF1 so it's going to be as exact to FF1 as I can get it.

BattleSystem needs just a bit more tweaking (I need to implement Items still) and then I'm going to start working on the overworld and menu systems, both I already have the code and design worked out in my head. Coder wise I'm looking for people to maybe help out optimize my code and review it as well as contribute in areas that need finishing or tweaks to make it more exact. One of the things I would really love to get fixed up is the music code which currently does not loop and is restricted to mp3s.

Content wise I need people who are willing to finish up all the sprites, make enemy sprites and formations, make sure the stats match up to the enemy documentation for FF1 (for example Nightmare Moon has the exact stats as Garland), and design maps to explore once I have the code and design written and documented. Some 8bit musicians would be nice as well to help add some atmosphere to the majority of the game. One of the things I was shooting for when designing all the sprite graphics was restricting myself to drawing with strictly the colors the NES was capable of drawing. This is for entirely aesthetic rea
109 posts omitted. (View thread)
>> No. 34099
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34099
Items show up in the inventory now if you possess more than 1 of an item. Buying from shops also works. All I need to do is rearrange elements within the shop and maybe trim the dimensions of the character sprites on Friday.

Once that's done I'll create a new thread for the release of v1.1.

Also, here's a screenshot reel of all the things existing in the engine so far
>> No. 47289
ujjhj. noghc
>> No. 47306
File 141642255395.gif - (455.13KB , 350x197 , EleventhDoctorDance.gif )
47306
Will the game cost anything? It seems like a really fun version of Final Fantasy, and I want to play it really bad now.


File 132989094797.png - (185.36KB , 640x400 , openspark.png )
34480 No. 34480 [View]
Kinda a longstanding dreamchild of mine. I finally put it together, and as it involves ponies I thought I would share it with everypony. Because I'm too cheap (rather, too poor. I am a student, after all) to afford a domain, it is conveniently found at openspark.tk and hosted on invisionfree.

Anywhoo, I'm obviously going to need mods after growth occurs, so I'm just putting it out there, helpful members will become moderators.

Hope you'll join us, BlueDimensioner and the OpenSpark team.
3 posts omitted. (Expand)
>> No. 42757
>>42737
It's the hosting companies policy. And I pay a fuck ton for this VPS, I'm not going to have it suspended.
>> No. 42758
>>42737
lol, wtf, that post was in May.
I have plenty of other servers that could host a forum with adult content allowed.
>> No. 47305
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47305
>>34480
So, what is this OpenSpark about?


No. 47282 [View]
Youtube embed play button
  First, watch these 2 commercials:

-(This one is attached to this post) https://www.youtube.com/watch?v=gYzR2tM9nAY

-https://www.youtube.com/watch?v=DzEZ4cXFohQ

Now, I personally could care less about watching the Superbowl (or any other American football); but I am well aware that it is one of the best times to find all sorts of interesting commercials on TV (in fact, more and more people are watching the Superbowl for the commercials instead of the game; it's a fact).

Those 2 commercials you've watched are examples of Superbowl commercials that feature familiar icons many of us can recognize; but I have not yet seen a super-bowl commercial that has "the most interesting Ponies in the world" yet, and I'm certain you'll agree that the Ponies deserve to have a spot in the commercials.

I'm thus thinking that we should make a commercial (we can discuss who/what the commercial would be for) that features Ponies and have it aired during the Superbowl. We can use Kickstarter to raise the money needed to air it.
>> No. 47285
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47285
>raise money for pony superbowl commercial

Why?
Do you like it when people hate this fandom for doing terrible things?
>> No. 47290
>>47285
Number one, what makes a pony Super Bowl commercial so terrible?

Number two, if all you are going to do is talk about how bad you and others think the Bronies and their ideas are, what makes you think you're welcome here?

Number three, I don't think people here in the projects forum like this kind of criticism. I think I speak for everyone when I say that I believe we prefer constructive conversation here.

Perhaps you should rant and rave in /oat/ where people seem to have recently become too sickeningly cynical and misinformed.
>> No. 47300
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47300
>>47290
Nothing is terrible about it being ponies, what's terrible is how inane that would be when time and resources could be better spent doing something else.
I never said I thought Bronies were inherently bad, I just think this one idea is really bad, m8.
I'm not sure how you construed my two sentences as ranting or raving.

Last edited at Mon, Nov 17th, 2014 22:16



No. 47274 [View]
Youtube embed play button
  Are there any Bronies out there with any ideas that could be displayed at SIGGRAPH.

Imagine Bronies and Ponies at any upcoming SIGGRAPH.
>> No. 47276
>>47274
Got an implementation of geometry shader functionality (part of it; e.g. vertex creation is not fully dynamic) via vertex shaders + object textures + index-only VBOs, but I`m afraid that the conference like SIGGRAPH requires more serious papers… like, several orders of magnitude more serious.


No. 47245 [View]
Youtube embed play button
  This is my first post on "/collab/"; allow me to introduce myself:

I wouldn't call myself a "Brony", but rather so a "fan of the Bronies" as well as MLP:FiM; but I think you could also call me an "idea Brony". I have some very nice ideas for MLP:FiM projects that you and other Bronies can execute; and the first one I'm going to talk about is something not too big; it's a song:

As you probably remember, Lou Bega did a Disney version of his famous "Mambo No. 5" (the music video is attached to this video). I'm thus thinking that one or more Bronies could make a Pony version of the same song. I haven't written the entire song; but I have come up with the part that would go like this:

A little bit of Twilight in my life
A little bit of Pinkie by my side
A little bit of Rarity is what I need
A little bit of Fluttershy is what I see
A little Celestia in the sun
A little bit of Luna all night long
>> No. 47270
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47270
I can do the recording and audio work but im not good when it comes to lyrics
>> No. 47272
>>47270
It's great to see you're interested in getting involved in making this song happen. I'll see if I can come up with more lyrics, but someone else helping to write the rest of the song would be helpful too.

Feel free to see if you can get more people involved in the production, including someone to sing it (unless of course you'd like to try to sing).

I'll check back on this post to see how things are going. The best of luck to you.

Last edited at Tue, Nov 11th, 2014 21:59



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47246 No. 47246 [View]
I really want to do something for the fandom. I really can't voice act because my voice sounds like this: http://vocaroo.com/i/s02bGrkcRqzC and I don't know a single character who has a voice like that. I cannot draw worth a shit. I don't know how to program games or piece together a half-decent video. I can write a little bit. And, worst of all, I'm broke.
So, is there anything I can do to be apart of the fandom?
2 posts omitted. (Expand)
>> No. 47250
>>47249
We all must begin somewhere. Try joining up with a crew or some friends and learn on the fly. You're never certain until you try.
>> No. 47254
File 141520923812.png - (22.14KB , 270x187 , tav.png )
47254
>>47250
I've joined a thing for Homestuck, but I don't know much about the project. Do you know anyone who's desperate for a Tavros VA?

Last edited at Wed, Nov 5th, 2014 10:41

>> No. 47271
Practice, learn, improve. I felt the same way as you, so I have been making efforts to learn to art.


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47266 No. 47266 [View]
Hello, My name is Matt, but Call me Vinyl, Everybody does. This thread, as you can tell from the title, is about trying to use science to enlarge the holes in quantum foam, and create a machine, much like the mass relay in mass effect, that can generate enough energy to preform a dimension jump to the alternate universe we know to hold Equis, the planet that Equestria rests on, thank you and I appreciate your scientific feedback.


No. 47232 [View]
Youtube embed play button
  Hey all, Pretty much what's said in the subject, we're a very active dev team working on an MLP game, the trailer for which can be found embedded, or linked to here: https://www.youtube.com/watch?v=TuhO2UCBILQ

If you're interested, please email us at submissions345@gmail.com for further details!

Last edited at Sat, Oct 25th, 2014 14:04

>> No. 47241
So, you need artists, programmers and voice actresses. What do you contribute?
>> No. 47243
>>47241
Yeah I see lot of lazy bums. They say "Here's my idea! Now could you do all the work while I take all the credit!"
>> No. 47264
>>47241
>>47243
VA/Guy who knocked together the trailer here.

We contribute art, voices and programmers. However we are at the moment moving with the pace of a snail on weed. So other team members would help. We have a custom engine (excuse me if I get this wrong, not a programmer myself), for which the level editor is almost completely finished, however we need new programmers because trying to get this out the door within a reasonable timeframe and only having 2 programmers is a struggle. We also have one artist who does all the art at the moment, but he's in college/uni/WhateverYouMuricanFolksCallIt. Also note that First Prince have done a previous game, Wounded, which can be found here: http://www.java-gaming.org/topics/wounded-an-mlp-text-adventure/31437/view.html

I check my emails every hour or so during the day, so feel free to email me with any questions at the address provided and I'll try my best to answer them!


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