Fan made projects related to MLP

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40945 No. 40945 Stickied [View]
Hello everypony and welcome to /collab/! We’re a board that’s all about fan made projects. You can use this board to follow and support your favorite fan works, start something up yourself, get extra hooves for your project or contribute to somepony else’s project.

However, a lot of threads in /collab/ tend to go ignored. We’ve got a very active fan base, so if you want to start up a new project: you’ve got a lot of competition! You’ll have to do your best to convince people to work with you.

To that end, we have some guidelines we would like everypony to follow. Remember that they aren’t strict rules, but we would highly appreciate it if you follow them or at least keep them in mind, especially if you want to open a thread here.

The guidelines can be found here:

If you need some help making your thread, don’t hesitate to post in this thread. We’ll be glad to help you out, in fact, we’ll respect you even more for it. And if you see a thread out there that needs a push in the right direction, be sure to refer them to this thread!
39 posts omitted. (View thread)
>> No. 45791
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> Deep down in a dark corner of Ponychan lived old /collab/. I don't know where it came from, nor who or what it was in long-forgotten years past beneath the light of the sun; for few indeed ventured there now.

> /collab/ had a little boat, and rowed about quite quietly on the Internet; wide and deep and deadly cold. Anons paddled it with large feet dangling over the side, but never a ripple did the site make. Not /collab/.

> One user was looking out of his pale lamp-like eyes for blind parasprites, which he grabbed with his long fingers as quick as thinking. He liked ponies, too. Alicorn he thought good, when he could get it; but he took care they never found him out. He just throttled them from behind, if they ever came down alone anywhere near the edge of the water, while he was prowling about.

> They very seldom did, for they had a feeling that something unpleasant was lurking down there, deep down at the very roots of Ponychan.

> They had come upon the site, when they were tunneling the IRC long ago, and they found they could go no further; so their thread 404'ed in that direction, and there was no reason to post further -- unless the Great Pony sent them. Sometimes she took a fancy fishing for spam in the depths of /collab/, and sometimes neither fish nor spam came back.

> Actually the anon lived on a slimy island of rock in the middle of /collab/. He was watching the brony now from the distance with his pale eyes. The brony could not see him, but he was wondering a lot about the brony, for he could see that he was neither a failed programmer nor a shitposter...

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47048 No. 47048 [View]
Hello everyone! I've been working on a series of stories with a friend of mine for a while now. We both really loved the Power Ponies, and wanted more, so we began to develop the world of the Power Ponies in our own little episodic stories. But I decided it's time they were fleshed out to a medium everyone can enjoy.

That's why I'm looking for artists, and even voice actors (Though primarily the artists) to help develop a series of episodic visual novels about the adventures of the heroes of Maretropolis, not just the Power ponies. Full of characters like The Iron Chef, Watcher, The Silver Star, Dragon, Chromatomic, and plenty more.

It's all being done in Ren'py, a very simple and basic engine for VNs. If you're interested, feel free to contact me by email, or just reply here. Samples of your work are preferred, and I'd be more than happy to answer any questions you have.
3 posts omitted. (Expand)
>> No. 47172
VNs are nice, but mainly when they're diologue and decision-driven. I've decided that adding decisions to the story was an unnecessary complication, for starters. The semi-animated allows me to set the pacing, timing, and have all-around better "Story control". Could it still be done as a Visual Novel? Of course, but I think this way is not only easier, but also more accessable. After all, not everyone has even heard of a visual novel before, let alone played one. But anybody can load up a youtube video and watch it all get played out. The "Semi-animation" is not meant as a cop-out on fully animating it, but because it still gives the vibe of a panel-by-panel comic.
>> No. 47173
I realized I didn't address the "How" of your question. My plan, once I find an interested artist, is to simply plan everything out as a storyboard, and send them to the artist. Once they complete the frame, I'll add it to a simple video editing program, and use basic transitions to piece the story together. Once the "animation" is done, I'll overlay the audio from the voice actors. Thankfully, there's no real need to worry about synching up the mouths of the characters, since the style simply calls for the mouth to be open for whoever's talking
>> No. 47174
You logic seems to be:
No choices -> Use video

Why that? You say that there is an increased accessibility. I have to agree, but is it all there is? You do lose something: the manual advancement.

You highlight the need for controlled timing, but is that really needed all the time? It is hardly difficult to have a few parts tightly timed, while leaving the rest as manual advancement. You discuss having various effects, but can't the effects be done on manual cues as opposed to time cues?

I feel that the reader will have a closer experience just from the fact that advancement is manual. It just isn't the same experience somehow.

There is also the benefit of file size. Correct asset reuse easily outperforms video there. Just the simple fact of storing text as text is a massive saving. But the real gain comes from storing characters just once. A simple multipart character setup reduces the size even further. There is also the option to do the same for audio. Music is key for setting the mood, but the simple act of separating music from voice in the data allows both to be compressed better.

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46873 No. 46873 [View]
Hello, I know I'm one year late with this, but I'll be doing connectivity tests on my game soon. Perhaps even tomorrow. [ My Tumblr [] ] I've rebuilt the game engine from scratch since the last time (server side mostly). Gained much experience etc.
The game mechanics are far from being done. But I think I will be able to host the game unfinished (basically alpha) and update it weekly from there. Any info I missed out?

Hmm... It is essentially a MMO-RPG. I'm drawing inspiration mainly from Dragon Realms.
So, yeah. I want to have active GMs monitoring players and most importantly pushing the story forward (true DnD style). There will be next to no meta game! If that bothers you, this may not be the game for you. Breaking character too much will be punishable. Unless it doesn't affect others' rp.

Also, why am I writing here? Well, I don't want to attract too many people. Plus, having next to no budget and working alone I can only host so big of a server. If it gets bigger, who knows? We might think of something. I will be happy to provide updates for even a few ponies, nonetheless.

So yeah, few days max. Probably tomorrow (sunday) all-day. You can AMA here if you want.
2 posts omitted. (Expand)
>> No. 47081
Tumblr not found ._.
>> No. 47146
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Oops! OP here. I sincerely thought I was being ignored.

I have altered my handle after posting it on too many places. Everything related to the game will be posted here [] instead. I can also be contacted directly through the email address I've provided.

>uploads a picture
>as it turns out I tend to make screenshots only at night
Ah whatever, I'll post daytime pictures some other time. :P

As much as I'd love to open this game to the public as quickly as possible... I'm having some issues with my ISP. IPv6 related issues... Doesn't matter, I'm working on it.
>> No. 47161
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you ran out of keys and I was only checking at 3 minutes after the database opened

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47137 No. 47137 [View]
Hey there! So, my name is Firestarter, and as the title of this thread says, I am looking for a couple skilled writers to help out on a CYOA project (CYOA = choose your own adventure).
It will be primarily of the Romance genre and based on My Little Pony, basically like an interactive fanfic. At some point this story will be made public so that any and all writers can expand on the story, but right now we are looking for just a few people who can help to write the beginning, introduce characters, start a few storylines, etcetera. If you're interested please leave a reply on this thread.

Thanks so much for your time, and I hope to work with you soon!
>> No. 47151
What made you choose mediawiki as the platform?

What about features that a more specialized engine could offer? Variables and such.

Also, this seems rather aimless. There is no overall plot here. I know that CYOAs are very weak in general, but this is weak even with that accounted for.
>> No. 47156
>my name is Firestarter
im doubtful of that being your name

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44867 No. 44867 [View]
How much pony can you fit in an email?
Wanna find out!?

Anypony Email - A brony's approach to mail.

Anypony Email is a free and fast email service for bronies.

We provide a range of email related services like mobile mail, POP3 and IMAP options, a "no ponies" version of the website (for them closet brownies), multiple flavored web mail clients and a bunch more.

Our mail server is pretty top too, with an near perfect spam filter, anti-virus check for every incoming and outgoing email and side wide HTTPS preventing eavesdropping on your username/password as well as any email you type.
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>> No. 46802
Nice! going to use it
>> No. 46818
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>> No. 47126
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One of our first moderators posted this once. I was having a bit of a nostalgic moment reading through the old thread.

I am very proud of Anypony Email, how far it has come, where it is going. The ridiculous amount of stress it had the potential to cause me has only left me stronger and more capable to deal with situations in life.

Thank you Anypony Email users.




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45984 No. 45984 Autosaged [View] [Last 50 posts]
It's been a whole year since the last thread. So I figured it was about time for a new one. (Old thread: >>43172). Related fun fact: Desktop Ponies is now 2 years and 8 months old.

Full download (v1.51 released 2014-08-13):

We've seen 20 new canon ponies and a bunch of extra animations since this time last year. As well as a wealth of other improvements.

As ever you can keep up with us on the dedicated forums:
and deviantART community:
466 posts omitted. (View thread)
>> No. 47163
Glad to hear that. And nice library. :)
>> No. 47166
In the pony editor, the following message appeared when I changed some of the behavior groups from "0" to any other number (it was a new pony with behaviors exclusively of group 0, if that's important):

Unexpected Error - Desktop Ponies v1.51
An unexpected error occurred and Desktop Ponies must close. Please report this error so it can be fixed.
System.Collections.Generic.KeyNotFoundException: Der angegebene Schlüssel war nicht im Wörterbuch angegeben.
bei System.Collections.Generic.Dictionary`2.get_Item(TKey key)
bei DesktopPonies.Pony.HandleMouseoverAndDrag() in _____________________________________________Desktop PoniesDesktop PoniesDesktopPoniesPony.vb:Zeile 2136.
bei DesktopPonies.Pony.StepOnce() in _____________________________________________Desktop PoniesDesktop PoniesDesktopPoniesPony.vb:Zeile 2076.
bei DesktopPonies.Pony.Update(TimeSpan updateTime) in _____________________________________________Desktop PoniesDesktop PoniesDesktopPoniesPony.vb:Zeile 2063.
bei DesktopSprites.SpriteManagement.AnimationLoopBase.Update() in _____________________________________________Desktop PoniesDesktop SpritesSpriteManagementAnimationLoopBase.cs:Zeile 1258.
bei DesktopPonies.PonyAnimator.Update() in _____________________________________________Desktop PoniesDesktop PoniesDesktopPoniesPonyAnimator.vb:Zeile 208.
bei DesktopPonies.EditorPonyAnimator.Update() in _____________________________________________Desktop PoniesDesktop PoniesPonyEditorEditorPonyAnimator.vb:Zeile 53.
>> No. 47175
Octavia (who is part of character pack 2) was updated to include her playing cello. Also, I made a small fix to Sweet Leaf's idle, who's part of the same pack. Get it here:

Also, while I'm at it, I'll mention it here even though it's about an OC: Fluffle Puff was updated to include sounds. Get her here:

And finally, I've made a small tutorial... thing... on how to code a pony using the pony editor. I have no idea how useful it will be, but you can get it here:

That's it for now. :)

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47089 No. 47089 [View]
At long last everypony I have completed episode one of my new podcast BronyRiffs. I give the Mystery science treatment to each episode of the series and you can enjoy the first one here
>> No. 47092
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i might be interested in being a guest
>> No. 47097
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Then please email me
>> No. 47098
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>>47097 You can also listen to the second episode which I just uploaded but a few moments ago, I hope you all enjoy!

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46040 No. 46040 [View]
Hello everyone! I'm beginning to work on a MLP fan-game, a point-and-click adventure game in the style of games like Monkey Island, King's Quest, Space Quest, etc. See that neat little screen shot? Notice there's not much to show. That's because I'm looking for people to help fill that in for me. While I can write and program, I am by no stretch of the imagination, an artist. (I don't even know if I'm allowed to use the art in that screenshot for the final game)

So, that's why I'm looking for artists and animators to help fill in those visuals. Any and all submissions are welcome, of course, but mainly the visuals that I need are character walk cycles, basic actions, and a few "Scene specific" animations. Nothing (I hope) too difficult or time-consuming.

Of course, if anyone would like to help expand this game and refine it by making music or doing voice acting, that would be greatly appreciated, but my main focus at the moment is the visuals, as the engine I'm working in is very visually-based.

Now then, I'm sure the big question at this point, is what the game's about. Here's a quick synapsis:

Twilight, while researching the Elements and the Tree of Harmony, discovers of an event coming up in two weeks, "When an empty moon (new moon) eclipses the sun". Known as the "Black Eclipse", the one day every couple thousand years where Celestia and Luna's magic is dispelled and useless.

This magic includes the seal on the gates of Tartarus, which holds back creatures that were barely banished with the power of the elements. But now, without them, Twilight must find a new way to keep these creatures at bay, and she only has 2 weeks to figure it out!
7 posts omitted. (Expand)
>> No. 46813
Okay, sorry. "I'm" still looking to build a team. Excuse my hopeful word choice
>> No. 47074
Hello, I work in auditory areas including sound, music, and voice acting. Let me know if there is something that I can do.
>> No. 47083
That's great! The main thing we need right now is music
How do you feel about writing light, basic background themes for a few characters?

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44692 No. 44692 [View]
Inspired by the games Uninvited, Shadowgate, and Deja Vu, I decided to make a "macadventure" game.

The story is simple. On their way to a Nightmare Night party in the edge of the Everfree Forest, Octavia and Vinyl Scratch find themselves at the abandoned mansion where it is being held. But, is it the right one? What secrets and horrors lie inside?

Instead of having so many verb commands, the game uses two context-sensitive actions, look and touch, and a simple inventory system. However, unlike many adventure games where a character can store everything in his/her pocket, you can only carry 6 individual items. Thankfully, there is a recreation room in the house where you can store all the items you find in the game. The rec room also provides protection from what lurks inside the mansion and resets your fear meter. The fear meter rises as you explore the mansion, giving you a limited amount of time to explore. If it reaches the top, Octavia will go insane and the game will be over.

I'm going to see if I can release this on Halloween.
6 posts omitted. (Expand)
>> No. 47066
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I feel like you should make a luigi's mansion (beta) look for the game over
I mean where Luigi stands in front of the mansion and lightning strikes and shows his face
but in this case Octavia is insane so show insane Octavia in front of the abandoned mansion
>> No. 47067
But she become a zombie in case of game over
>> No. 47068
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47062 No. 47062 [View]
do I have a project
I'm going to make a pony version of super smash bros
I'm going to need somepony to compose the music and design the charecters

Last edited at Fri, Jul 11th, 2014 09:13

>> No. 47064
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>> No. 47065
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......... o-k who want me to be a secret charecter

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47028 No. 47028 [View]
So... anyone wanna make some metal?

I cannot get a synthesizer for metal to save my life. I tried frutieloops - with all sorts of add ons and packs; But still, that went horribly.

I can lyrics and vocals tho.

Last edited at Tue, Jul 1st, 2014 21:07

13 posts omitted. (Expand)
>> No. 47046
Yep, in the email field.
Don't feel bad, I've been pretty busy myself.
>> No. 47047
Alright, thanks man.
>> No. 47052
How's the chord progression coming along?

Also to anyone else interested in helping out all are still welcome.

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47049 No. 47049 [View]
Adaptation information
This is a full cast unabridged audiobook adaptation of the fanfiction, "Whom The Princesses Would Destroy", (see link below) with full permission and script approval from GhostofHeraclitus, (feel free to ask him for confirmation). Reading the fanfiction is not required to audition as the needed character information and lines are provided below but feel free to look it over for further inspiration and or knowledge, (that and it's a good read anyway :) ).
Planned release period= By December 2014, (subject to editor and cast circumstances).
If it all goes well a similar adaptations of related fiction may be considered.

Submission information
Deadline: 8th September 2014.
File format= .mp3.
File title format= Role Your initals.mp3, (eg: Narrator GH.mp3).
Email address=
Maximum number of auditions per person per role= 1.

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25396 No. 25396 [View] [Last 50 posts]
Hi everypony!

I've made a game with ponies in it ... well, I've started to, anyway! It's an NES-style platformer, written in Flash. Applejack jumps, stomps and bucks her way out of a forest full of owlbears.

It's still a LONG way from finished, but I think the foundation and controls are pretty good. I'd appreciate it if my fellow bronies could give it a try and share your comments, suggestions, and demands.

(Future plans include music, bosses, more levels, and of course other playable ponies...)
250 posts omitted. (View thread)
>> No. 45886
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Can you add snow effects while walking&trotting for the xmas game?
>> No. 46865
OP is still alive? Where am I can download this precious music from precious game "Minuette vs Tardiness"? Or this music is only for using ingame? I tried to find tracks on site specified by developer, but as it turned out it's not free. sorryformybadEnglish
>> No. 47026
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Hello everypony im Jessie and im a Pegasus you should know I LOVEE waffles and cats and I think that's all!Nope it isint I tricked ya :D! I love 2 play video games and I don't know :DDDD!!!!!!

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26928 No. 26928 [View]
AppleDashWINS here. lol about a month and a halpony, I posted >>20099, which was a call for voices for an Abridged Series I'm Writing.
Anyway, I have returned with a couple updates! With an updated script for episode one, This thread is a call for VA's (with new roles opened up!) and also SONGWRITERS! Have a list!
If you have any questions or are interested, Comment or email at

Available Voices!
-Pinkie Pie
-Princess Celestia
-Gilda (for episode 2)
-I've yet to hear from Rainbow's VA, but i'll keep you posted!
15 posts omitted. (Expand)
>> No. 38176
I just realized I have no clue what the stories for this are and what you need. Let me know how i can help please! I'll do my best!
>> No. 38562
Interested in songwriting or voice acting. I believe i already sent you an audition for VA, but if you want some music, feel free to hit me up at my email, or PM me on Youtube (
>> No. 47024
not mad only curious as to why you're so interested. Its either one or the other of you; Rob, Phil, each pretending to be the other or visa versa, there is a possibility its a third party altogether though which is remote.

since you're both gay why not go and meet up, better than pretending for the rest of your lives no? it is at the very least a better use of your time than fucking with my head.

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46985 No. 46985 [View]
Hey /collab/ ! Quite awhile back, I started this project but didn't have the time for personal projects at the time. Now, I am. I run my own web design business and have decided its stable enough to get some of these side projects started. :)

Today, I'd like to present Pinkie's List.

Pinkie's List is a classifieds board for bronies. Shockingly, I've yet to see one, so I made one. One of the core goals I had for this project was to link talent with people in need of it. The other major goal I had was to have a common place bronies could post listings on for roomshares and carpools for conventions. I believe I've accomplished this by fully separating "Listings" from "Helping Hooves". The site is currently in beta. It has a few minor things (consistency of text and minor search bugs) that are being fixed, but I wanted to get it out there and dicussed.

If there's anything at all I can gain from the great folks of /collab/, whether promotion, feedback, or even just criticism, I'd be greatly appreciative.

Last edited at Thu, Jun 19th, 2014 22:25

>> No. 47023
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I admire the concept. I can tell that a decent amount of time was put into the site's application itself. I also like the fact that there's no logging in required. It puts less pressure on the project contributors (and also the lack of people using tripcodes on this board with little concern of sockpuppeting might reflect that statement).

Though I do have one suggestion. Why not divide the project categories by tag instead? There's lots of projects I could see being made that would fall into multiple categories, thus dividing attention far apart enough that users might feel that they might get better reception posting somewhere more trafficked. It might effectively fix that issue if the user can display listings under multiple categories at a time.

I did however notice the existing tags regarding the participation type. I can see how it could be pretty useful, but I couldn't help to notice that there's one tag for "full-time" and one for "part-time". It's all volunteer projects (right?) so what's the difference? And even if there were cases where money was somehow involved, it would likely involve commissions, right?

But other than those concerns, I think the project model itself is promising. I'll be keeping an eye on this site for a bit, and will probably let others know about its existence. Great start though!

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